Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
1.5.1
Issue ID
1213747
Regression
No
[Addressables] Loading Assets throws exception errors when loading Assets with square brackets in their names
Steps to reproduce:
1. Open the attached project "Case_1213747"
2. Enter Play mode
3. Click on "Load Broken Asset" button
4. Exception occurs
Expected results: Assets with square brackets in their filename are loaded with addressable system
Actual results: Assets with square brackets in their filename fail to load throwing an exception
Reproducible with: 2018.4.16f1(1.5.1), 2019.3.0f6(1.5.1), 2020.1.0a21(1.5.1)
Note: Addressable were not present in 2017.4
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on Texture2D:SetPixelImpl when rapidly calling Texture2D.Apply()
- Graph Lines are not rendered when using Experimental GraphView or GridBackground
- [macOS] RenderTexture with 8 Sample Anti-Aliasing fails to render
- [iOS] UI Toolkit TextField opens the TouchScreenKeyboard in a minimized state when interacted with using an Apple Pencil
- [iOS] TouchScreenKeyboard minimizes when idling after interacting with it using an Apple Pencil
Resolution Note:
Will not fix. Because of special notation, using brackets is not a good idea for asset files.