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FBX model has broken UV mapping when the imported model is duplicated or...
How to reproduce: 1. Create a new project using the default 3D template 2. Import an FBX model 3. Drag the model into the Scene View... Read more
Multiple 'Font not found' warnings appear in the Console when opening UI...
How to reproduce: 1. Open the attached '1343367.zip' project 2. In the search field of the Project window enter '.uxml' 3. Open any ... Read more
Enabling FXAA results in a worse effect than No Anti-Aliasing when using...
How to reproduce: 1. Open the user's attached "anti-aliasing" project 2. Open the Scene "SampleScene" 3. In the Hierarchy select the... Read more
Overlay gets stuck to the cursor when hovering over its handle after dra...
How to reproduce: 1. Create a new project 2. Detach one of the Scene view overlays 3. Drag the detached overlay far to the right fro... Read more
Animator window grid is not properly laid out and box select is offset
Reproduction steps: 1. Open the attached "Animator.zip" project 2. Open the "AnimatorController" Animator Controller (Assets > Anima... Read more
[macOS] Code Coverage commands are not found when running Editor in batc...
How to reproduce: 1. Extract the attached project 2. Open the Terminal 3. Enter the following command: <path-to-Unity>Unity.app/Cont... Read more
[XR][OpenXR] Editor leaks memory when HMD is in idle state and then cras...
Reproduction steps: 1. Open the user's attached "OpenXR Unity UI Memory Leak.zip" project 2. Load the "ControllerSample" scene 3. En... Read more
Editor crashes on Marshal.GetFunctionPointerForDelegate when the return ...
How to reproduce: 1. Open the attached "1343949.zip" project 2. Open "SampleScene" Scene 3. Enter the Play mode Expected result: Th... Read more
Input System Event System for UI Toolkit input Component's Action names ...
How to reproduce: 1. Open the attached "1339871_Repro" project 2. Open the Scene "SampleScene" 3. In the Hierarchy select the "GameO... Read more
GetResponseStream() errors when using CopyTo() method
How to reproduce: 1. Open the attached project "ErrorResponse.zip" 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Look at the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- RenderPipelineManager.activeRenderPipelineTypeChanged does not detect changes when changing the Render Pipeline Asset outside of Play Mode
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel