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1
votes
Fixed

[IL2CPP] Unity Editor fails to build when auto-generating a C# array of ...

IL2CPP

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Sep 14, 2018

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Version/s: 2018.2.5f1

To reproduce: 1. Download attached project "IL2CPPArrayOfPointersBug.zip" and open in Unity 2. Open "SampleScene" scene 3. Press Fi... Read more

0
votes
Fixed

Sprite with SpriteShapeBody Shader gets graphical artifacts when rotatin...

2D

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Sep 11, 2018

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Version/s: 2018.2.7f1

How to reproduce: 1. Open the attached project 2. Open the Sample Scene 3. In the Hierarchy window select Main Camera then press a b... Read more

0
votes
Fixed

Unity crashes when Particle System Ring Buffer is Enabled and if Max Par...

Shuriken

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Sep 11, 2018

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Version/s: 2018.3.0b1

How to reproduce: 1. Open the attached project. 2. Create a new Particle System. 3. Select Particle System in the Hierarchy and in t... Read more

0
votes
By Design

Playables give a different pose to Mecanim

Animation

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Sep 19, 2018

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Version/s: 2018.1.0f2

To reproduce: 1. Open the user's attached project 2. Open the scene "Playables Pose Bug" and play it 3. Observe both animations Exp... Read more

2
votes
Fixed

Setting HideFlags.HideInInspector on a prefab's component shows the comp...

Assets Management

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Sep 19, 2018

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Version/s: 2018.3.0b1

To reproduce: 1. Open the attached project (hideFlags.zip) 2. Open the Sample Scene 3. Select the Cube game object in the Hierarchy... Read more

0
votes
By Design

overrideSprite is being set to null when no longer hovering on Image

uGUI

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Sep 17, 2018

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Version/s: 2017.4.10f1

To reproduce: 1. Open my project attached (SpriteOverrideRepro), scene "case_1082037-BugExampleScene" 2. Enter Play mode 3. Click Th... Read more

0
votes
Active

[Linux] Building Player popup changes displays/heads with mouse

Linux

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Jun 05, 2018

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Version/s: 2018.2.0b5

To reproduce: 1) Create new project 2) Build a player 3) During the process (when the progress bar appears), move the mouse to a dif... Read more

0
votes
By Design

SerializedProperty.PropertyField is not editable in an EditorWindow when...

IMGUI

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Sep 19, 2018

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Version/s: 2018.3.0a6, 2018.3.0b1

How to reproduce: 1. Open the attached "TestFor1082565.zip" project 2. In the top menu bar click Test -> My Window 3. In the recentl... Read more

0
votes
Duplicate

Depth is not written to depth texture when using Camera.SetTargetBuffers...

Graphics - General

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Sep 19, 2018

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Version/s: 2018.2.6f1

To reproduce: 1. Open project 2. Build and run 'main' scene 3. Observe, that scene is fully in black color 4. Open 'CustomRT' scrip... Read more

0
votes
Fixed

[UI] Per-renderer lightmap preview is not cleared after disabling GI and...

Global Illumination

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Sep 19, 2018

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Version/s: 2019.1.0a1

Steps to repro: 1. Open attached project and ''Shadowmask' scene; 2. In the Hierarchy select ''Cube' gameobject; 3. In the Inspecto... Read more

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