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“EndLayoutGroup” error thrown when changing Shader Precision Model setti...
Steps to reproduce: Create new Unity project using Universal 3D Template Open Build Profiles window Add new macOS Build Profile (pre... Read more
Bundles are not unloaded when unloading addressable Scenes
Reproduction steps:1. Open the attached project "ReproProj"2. Open “File > Build Profiles”3. Enable Development Build, Autoconnec... Read more
WebGL Player with WebGPU Graphics API fails to render Scene when custom ...
Reproduction steps:1. Open the attached “IN-100384.zip“ project2. Go to File > Build Profiles3. Make sure “ShinySSRR” Scene is in... Read more
Template - Shader warning in 'Hidden/VFX/RocketHitGraph/Smoke/Smoke'
Steps to reproduce: Create new project using 'Competitive Action Multiplayer' template Build Project for Windows See warnings Actual... Read more
Collider is not listed when creating an action
Steps to reproduce: Create and open a behavior graph Right-click and select "Create new > Action" Click "Next" Type anything in t... Read more
2D Colliders, attached to a grandchild GameObject, aren't immediately de...
How to reproduce:1. Open the attached “IN-99890_Physics2DBug” project2. Open the “TestScene“3. Enter Play mode4. Observe the “Red Sp... Read more
iOS Xcode project building fails when the build is appended
Reproduction steps:1. Create a new Unity project2. Build the project for the iOS platform3. Open the built Xcode project4. Sign the ... Read more
Project Settings Package Manager dropdown button text becomes offcentere...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Package Manager window (Window > Package ... Read more
Cloud Diagnostics dashboard leads to a "Page not found" page when clicki...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Package Manager window (Window > Package ... Read more
Cinemachine Camera does not maintain relative position to the target whe...
Reproduction steps:1. Open the attached “IN-99893.zip” project2. Open the “TimeTravelsSystemSceneTEST_CINEMACHINE” Scene3. Enter Pla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled