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Won't Fix

Won't Fix in 6000.5.X

Votes

1

Found in

6000.0.66f1

6000.3.6f1

6000.4.0b5

6000.5.0a6

Issue ID

UUM-133327

Regression

No

Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project

SRP Foundation

-

How to reproduce:
1. Create a new HDRP Unity project
2. Go to Window -> Rendering -> Look Dev
3. Close the project and create a new HDRP project
4. Observe the newly created project

Expected results: No errors are spammed and the project has no issues
Actual results: Errors are constantly spammed as long as Look Dev window is opened, Look Dev window is empty and HDRP Wizard reports issues

Reproducible with: 6000.0.66f1, 6000.3.6f1, 6000.4.0b5, 6000.5.0a6

Reproducible on: macOS Tahoe 26 (M1)
Not reproducible on: No other environment tested

Note: Reproduced across all 

First lines of errors:
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.Rendering.LookDev.DisplayWindow.UnityEditor.Rendering.LookDev.IViewDisplayer.GetRect (UnityEditor.Rendering.LookDev.ViewCompositionIndex index) (at ./Library/PackageCache/com.unity.render-pipelines.high-definition@f53f75aa7f4a/Editor/Tools/LookDev/DisplayWindow.cs:507)

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

  2. Resolution Note (6000.5.X):

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

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