Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2020.1.0a20
Issue ID
1212266
Regression
Yes
[2D] Skinning Editor is completely broken and unusable due to Bones, Geometry, Weights, Visibility properties are missing
In the Sprite Editor window under Skinning Editor, Bones, Geometry, Weights, Visibility panels background layout with its title is missing also some sliders and property names of fields are not visible.
Steps to repro:
1. Create a new project with a 2D template.
2. Window > Package Manager > 2D Animation.
3. Import any sprite into the Unity project.
4. With the sprite selected in Assets, open Sprite Editor.
5. Sprite Editor > Skinning Editor
Actual result: Bones, Geometry, Weights, Visibility properties are missing.
Expected result: All properties should be visible.
Reproducible with: 2020.1.0a20
Working Fine with: 2020.1.0a19, 2019.3.0f6.
package version found: 4.1.0, 4.0.1, 4.0.0
Environment: Windows 10 and macOS 10.14
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Add comment