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Votes

0

Found in

2017.4

2018.4

2019.2

2019.2.11f1

2019.3

2020.1

Issue ID

1211605

Regression

No

LightingData.asset always generated as binary file when Asset Serialization mode is set to Force-Text

Shadows/Lights

-

Steps to reproduce:
1. Open LightingData.Asset with a text editor in case_1211605 LightingData\Assets\Scenes\SampleScene
2. Notice that it is binary

Expected results: LightingData Assets created while Asset Serialization mode is set to "Force Text" are Text files
Actual results: LightingData Assets created while Asset Serialization mode is set to "Force Text" are Binary files

Reproducible with: 2017.4.34f1, 2018.4.16f1, 2019.2.19f1, 2019.3.0f5, 2020.1.0a20

  1. Resolution Note (2020.1.X):

    This behavior is by-design. Lighting Data Assets can potentially be huge, as we store a lot of precompute data in them. Generally, we do not want to handle them as text, and some frameworks used by us do not have proper text serialization in place.

Comments (1)

  1. zemayk

    Jan 27, 2020 13:58

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