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Enabling Depth Texture on URP settings breaks rendering on the Metal pla...
How to reproduce:1. Open project "iOSShaderGlitchIssue-2021.2.zip"2. Go to Build Settings (Edit>Build Settings) and build project... Read more
[iOS] Localization is ignored when changed through Application settings
Reproduction steps:1. Download and open the attached "Localization bug" project2. Build and deploy the project to iOS3. In the devic... Read more
After Building the project Splash Screen background is darker when calle...
How to reproduce:1. Open the attached project "SplashScreenTest.zip"2. Open Assets > Scenes > SampleScene.unity3. Navigate to ... Read more
Bright brim appears around the object when the object is painted with a ...
How to reproduce:1. Open project "wetnesstest2.zip"2. Open the Scene window3. Move around and look at the "puddles" Expected result:... Read more
[URP] No shadows are being cast from Additional Lights on Standalone bui...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In the Scene ... Read more
ReorderableList elements don't keep "isExpanded" property state when cha...
How to reproduce:1. Open project "2022.1 Beta Project.zip"2. Open "ReoderableListBug" Scene (Assets>ReordableListBug>Reoderabl... Read more
[Android] Errors are thrown and the app is not launched when Building An...
How to reproduce:1. Create a new project2. Open the Build Settings (File->Build Settings...)3. Switch to the Android platform4. E... Read more
Dragging Prefab on the Scene window overlay makes Prefab not selectable
How to reproduce:1. Open project "DragAndDropBugReproduce.zip"2. In the Project window select "TestCube" and drag it on the overlay ... Read more
ColliderCastHit.Position returns NaN when SphereCasting to Capsule Colli...
Reproduction steps:1. Open attached project "1369770_SphereCast"2. Open Scenes/Empty3. Open Scripts/TestCapsuleSphereCast/CapsuleSpa... Read more
Entering values into value fields in the Inspector window is delayed
How to reproduce:1. Create a new project2. In the Hierarchy create a 3D Object (Right click>3D Object>Cube)3. In the Inspector... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used