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0
votes
Fixed

Using GUILayout.Window() leads to memory leak

IMGUI

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Oct 09, 2021

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Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the users’ attached “Test2020.zip” project2. Open Test > Window Test window3. In the opened window click... Read more

0
votes
Fixed

[AdaptivePerformance] Adaptive Performance warning 'IAdaptivePerformance...

Package: Adaptive Performance

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Oct 14, 2021

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Version/s: 2.2.1

Reproduction steps:1. Open the attached project "case_1373192.zip"2. Build the project3. Observe the Console window Expected result:... Read more

0
votes
Fixed

WebGL build fails and throws System.TypeInitializationException when bui...

Web Platform

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Sep 07, 2021

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Version/s: 2022.1.0a2, 2022.1.0a7

How to reproduce:1. Create a new project2. Go to Build Settings (File > Build Settings...)3. Switch to WebGL platform4. Press "Bu... Read more

0
votes
Fixed

Parameterized Test using "TestCase" attribute is not working on WebGL pl...

WebGL

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Oct 04, 2021

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Version/s: 2019.4, 2020.2, 2020.3, 2020.3.19f1

How to reproduce:1. Open the user attached "WebGLTest.zip" project2. Change your build target to WebGL, File -> Build Settings3. ... Read more

1
votes
Fixed

"Unexpected Node Type" error when importing plugin with a corrupt .meta ...

Serialization

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Oct 19, 2021

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Version/s: 2021.2.0a18, 2021.2.0b15, 2022.1

How to reproduce:1. Open project "NormcoreAssemblyUpgrade.zip"2. Go to Assets>Plugins3. Select a Plugin and right click>Reimpo... Read more

0
votes
Fix In Review

[HUB 3][HUB 2][Win11] It's not possible to Uninstall Editor with all of ...

Hub

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Oct 27, 2021

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Version/s: 2021.2.1f1

To reproduce:1. Open Unity Hub and Install 2021.2.1f1 with all of its Modules2. Open project on the newly installed Unity version an... Read more

0
votes
Fixed

[UWP] Universal Windows Platform build crashes when using Application.Op...

Universal Windows Platform

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Oct 22, 2021

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Version/s: 2020.3, 2020.3.17f1

Reproduction steps:1. Open project "UniversalWindowsPlatform_OpenURL_Crash.zip?"2. Open Scene "SampleScene"3. Open Build Settings in... Read more

0
votes
Fixed

[DirectX12] Objects are not lighted in Game view when using SEGI system ...

DirectX12

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Oct 25, 2021

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Version/s: 2021.2.0a4, 2021.2.0b16, 2022.1

Reproduction steps:1. Open the "Scene" Scene in the user's attached project2. Remove Direct3D11 from Edit > Project Settings >... Read more

0
votes
By Design

"Progressive Lightmapper: Initialize lightmap data job skipped - out of ...

Package: Scriptable Render Pipeline Universal

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Oct 27, 2021

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Version/s: 13.1.0

Reproduction steps:1. In Unity Hub, create new URP Template Project2. Once project opens, observe Console window3. If issue does not... Read more

0
votes
Won't Fix

[Mac] Right-Clicking while dragging a reorderable array can open menus a...

IMGUI

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Oct 19, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a5

Reproduction steps:1. Open the user's attached project2. Open Assets > Scenes > Resources > "Test Array In Array"3. In the ... Read more

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