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Using GUILayout.Window() leads to memory leak
How to reproduce:1. Open the users’ attached “Test2020.zip” project2. Open Test > Window Test window3. In the opened window click... Read more
[AdaptivePerformance] Adaptive Performance warning 'IAdaptivePerformance...
Reproduction steps:1. Open the attached project "case_1373192.zip"2. Build the project3. Observe the Console window Expected result:... Read more
WebGL build fails and throws System.TypeInitializationException when bui...
How to reproduce:1. Create a new project2. Go to Build Settings (File > Build Settings...)3. Switch to WebGL platform4. Press "Bu... Read more
Parameterized Test using "TestCase" attribute is not working on WebGL pl...
How to reproduce:1. Open the user attached "WebGLTest.zip" project2. Change your build target to WebGL, File -> Build Settings3. ... Read more
"Unexpected Node Type" error when importing plugin with a corrupt .meta ...
How to reproduce:1. Open project "NormcoreAssemblyUpgrade.zip"2. Go to Assets>Plugins3. Select a Plugin and right click>Reimpo... Read more
[HUB 3][HUB 2][Win11] It's not possible to Uninstall Editor with all of ...
To reproduce:1. Open Unity Hub and Install 2021.2.1f1 with all of its Modules2. Open project on the newly installed Unity version an... Read more
[UWP] Universal Windows Platform build crashes when using Application.Op...
Reproduction steps:1. Open project "UniversalWindowsPlatform_OpenURL_Crash.zip?"2. Open Scene "SampleScene"3. Open Build Settings in... Read more
[DirectX12] Objects are not lighted in Game view when using SEGI system ...
Reproduction steps:1. Open the "Scene" Scene in the user's attached project2. Remove Direct3D11 from Edit > Project Settings >... Read more
"Progressive Lightmapper: Initialize lightmap data job skipped - out of ...
Reproduction steps:1. In Unity Hub, create new URP Template Project2. Once project opens, observe Console window3. If issue does not... Read more
[Mac] Right-Clicking while dragging a reorderable array can open menus a...
Reproduction steps:1. Open the user's attached project2. Open Assets > Scenes > Resources > "Test Array In Array"3. In the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used