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ScreenToGUIPoint is dependent on the Editor position on the display
How to reproduce:1. Open project "IMGUI_BUG_TEST.zip"2. Open "SampleScene" scene (Assets>Scenes>SampleScene)3. Enter the Play ... Read more
[Mobile] ARTrackedImage is added/removed multiple times when scanning an...
Reproduction steps:1. Open the user's attached project "ARTrackedImageFlicker.zip"2. Go to Assets/Targets and open the first image3.... Read more
Linecast misses MeshCollider when casting a ray from certain positions
How to reproduce:1. Open the user-submitted project2. Open the Scene "Bugs" (Assets/Scenes/Bugs.unity)3. In the Hierarchy window, se... Read more
Prefab's unapplied changes can't be reverted when both a prefab and non-...
Reproduction steps:1. Open attached project "1370630.zip"2. Create two cubes3. Turn one game object cube into a prefab4. Select both... Read more
[Windows] [Shader System] Shader Compiler throws IPC Exception on Window...
How to reproduce:1. Open the attached user's project 'crest.zip'2. Press on the water/pink texture in the Scene view Expected result... Read more
Reported cases are marked as Windows 10 when reported with Windows 11
Steps to reproduce:1. Create a new project2. Press Help>Report a Bug...3. Fill in all fields in the Bug Reporter window4. Send yo... Read more
[Undo] Fatal Error appears while undoing replace Transform operation
Steps:1. Create a new project2. Add GameObject to Hierarchy3. Convert to prefab4. Open the created prefab5. Add "Text" component==&g... Read more
The exception appears after changing deleted scenes order at Build Setti...
Reproduction steps:1. Create a new project2. Create 3 scenes ('1', '2', '3') and move them to Build Settings > Scenes in Build3. ... Read more
ProfilerCounterValue does not appear in the profiler when using custom c...
How to reproduce:1. Open project "Custom Category Issue.zip"2. Open the Profiler (Window>Analysis>Profiler)3. Enter the Play M... Read more
CustomEditor List scrolls down when pressing Enter and ListView.selectio...
How to reproduce:1. Open the user-submitted project2. In the Project window, select asset "test" (Assets/test.test)3. In the Inspect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used