Search Issue Tracker
Duplicate
Votes
0
Found in
2020.1.0a5
2020.1.0a11
Issue ID
1194111
Regression
Yes
[OSX] Crash on gpumInitializeIOData.cold.1 when baking lights in a Scene with Optix Denoiser
How to reproduce:
1. Open the "SampleScene" Scene in the user-supplied project
2. Wait for the lighting bake to begin
3. Observe the crash
Expected result: lighting baking does not begin and the user is notified that the Optix denoiser is not available for their device
Reproducible with: 2020.1.0a5, 2020.1.0a15
Not reproducible with: 2019.2.14f1, 2019.3.0f2
Could not test with: 2017.4.35f1, 2018.4.14f1
Notes:
1. Reproducible when the Indirect Denoiser and Ambient Occlusion Denoiser are set to Optix in the Lightmapping Settings
2. Reproduced on macOS 10.15.1 with a Radeon Pro 570 4 GB GPU (Optix is only supported by NVIDIA GPUs and Windows OS)
3. Could not test with 2017.4 and 2018.4 since denoising is available on 2019.1 and newer streams
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
This is a duplicate of issue #1160419