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Inconsistent NullReferenceException while connecting Edges in the Graph
*Steps to reproduce:* # Open attached project # Open TestGraph VFX asset # Start linking TestFloat Property and/or Add nodes ... Read more
Audio Reverb Zone still produces sound when the Audio Source volume is 0
How to reproduce: 1. Open the “ReverbZoneBug.zip“ project 2. Open the “REVERB-BUG-REPRO-SCENE“ Scene 3. Enter Play Mode 4. Enabl... Read more
Closing the Prefab Variant Menu results in NullReferenceException
How to reproduce: 1. Open the attached project "ReproductionProject" 2. In the Project window, go to Assets -> Prefabs 3. Select ... Read more
Scripts are only loaded a second time on import after renaming all the a...
Steps to reproduce: 1. Create a new project 2. Create a MonoBehaviour "Test" script and a Prefab "TestPrefab", attach the script t... Read more
Prefab Variant tab flickers when expanding and collapsing the "Children"...
How to reproduce: 1. Open the attached project "ReproductionProject" 2. In the Project window, go to Assets -> Prefabs 3. Select ... Read more
"background-repeat" breaks when using Sprite slicing in UITK
Reproduction steps: 1. Open the attached “SlicingBreaksRepeating.zip” project 2. Open the “SampleScene” Scene 3. Open the Game vi... Read more
After deleting all Control Schemes in Input Actions Editor, dropdown tit...
*Steps to reproduce:* # Open a Unity Project # Create a new Input Action Asset via Assets > Create > Input Actions # Open the ... Read more
Assertion errors are thrown when using AssetDatabase.StartAssetEditing()
Reproduction steps: 1. Open the attached “AssetDatabaseTest.zip” project 2. Navigate to H4K > AssetDatabaseTest 3. Observe the Co... Read more
Error "Invalid editor window of type" is logged in the Console when doub...
*Steps to reproduce:* # Work with the Editor for a long time # Double click an Editor Window to fullscreen it # Observe the Co... Read more
TilemapRenderer color will display significantly darker when switching a...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. In Hierarchy... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Behaviour.isActiveAndEnabled desyncs when checked from a sibling component during OnEnable/OnDisable
- "ArgumentOutOfRangeException" and UITK is rendered incorrectly when building in WebGL with Native C/C++ Multithreading enabled
- Changing Transform.position.z per-frame should not affect Rigidbody2D interpolation.
- Cancelling a build during "Incremental Player Build" step returns wrong BuildReport result
- Log “Found 1 leak(s) from callstack:“ is present in Editor when Leak Detection Level is set to "Enabled"