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0
votes
Fixed

[Android] When rendering path is set to forward, materials look glitched...

Android

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Apr 11, 2016

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Version/s: 5.3.4p3

Reproduction steps: 1. Open the attached reproduction project 2. Open and play the "test" scene 3. Notice that everything looks good... Read more

0
votes
By Design

SetPixel bug with Generated (and possibly other) textures

2D

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Apr 11, 2016

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Version/s: 5.3.4f1

To reproduce: 1. Open attached project 2. Open TransparencyBugScene 3. Notice that transparent textures generated in editor have is... Read more

0
votes
Won't Fix

[iOS][IL2CPP] Game crashes when instantiating a LegacyParticle from an A...

IL2CPP

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Dec 14, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project 2. Open 'main' scene 3. Switch to iOS 4. Click Assets/Build AssetBundles in the menu b... Read more

0
votes
Fixed

[GLCore] Double datatype is allowed and produces errors in compiled code

OpenGL

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Jan 26, 2016

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Version/s: 5.3.1f1

Repro steps: 1) Open the project 2) Click on Test.shader - notice no errors are given 3) Click Compile and show code (for GLCore) 4)... Read more

0
votes
Won't Fix

[tvOS] Application with gamecenter freezes when waking AppleTV from sleep

tvOS

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Apr 05, 2016

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Version/s: 5.3.4p1

This is tvOS bug. Radar 25826749 submitted. Reproducible with "tvOS 9.2.1 beta 3" build. Steps to reproduce: 1) Put Apple TV to sle... Read more

0
votes
Fixed

[D3D9] GfxDeviceD3D9::SetShadersThreadable crash when reaching a specifi...

DirectX

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Apr 05, 2016

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Version/s: 5.2.4f1

To reproduce: 1. Download SetShadersCrash_FinalStripped.zip 3. Follow instructions in "Building and Running the SetShadersCrash Pr... Read more

0
votes
Fixed

[GL2][GLES2] Graphic artifacts on PBR lightning with SM2.0

OpenGL

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Apr 05, 2016

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Version/s: 5.3.4p1

Repro steps: 1) Open the project and ShaderArtifacts.scene 2) Switch platform to standalone Mac and change graphics API to OpenGL2 ... Read more

0
votes
By Design

[D3D11][D3D9] RenderTexture with half format produces artifacts

DirectX

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Apr 06, 2016

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Version/s: 5.4.0b12

Project: PixelReadingFloat project - takes temp render texture renders quad with gradient shader, samples pixels to texture and gets... Read more

0
votes
Fixed

PlayerSettings.useDirect3D11 obsolete - console warning message is not p...

DirectX

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Apr 06, 2016

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Version/s:

To reproduce issue follow the steps: 1. Create new project 2. Open new scene 3. Create the script with following code and attach to ... Read more

0
votes
Fixed

[tvOS] Build and Run doesn't work on Apple TV with XCode 7.3

tvOS

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Apr 06, 2016

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Version/s: 5.3.4f1

1. Create new project 2. Build and Run to tvOS 3. XCode will open and nothing will happen If XCode 7.2 is used then it will start b... Read more

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