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Crash on EditorUtility_CUSTOM_NaturalCompareObjectNames when selecting t...
How to reproduce: 1. Open the “CrashRepro“ project 2. Open the “Assets/00Scenes/AnimationTesting1/AnimationTesting1.unity“ Scene ... Read more
Crash on RaiseException when entering Play Mode with a Material that has...
*Steps to reproduce:* # Open the attached Project # Open Scene "SampleScene" # Navigate to File > Build Profiles > Web and sel... Read more
Performing Undo action after converting Property to Inline Node selects ...
*Steps to reproduce:* # Open attached project # Open TestGraph VFX asset # Select and Right-click on the TestFloat Property in... Read more
Property gets randomly collapsed after Undoing Convert to Inline Node ac...
*Steps to reproduce:* # Open attached project # Open TestGraph VFX asset # Select and Right-click on the TestFloat Property in... Read more
Crash on GameObject::IsActiveIgnoreImplicitPrefab when opening a specifi...
How to reproduce: 1. Open the attached “ReproProject.zip“ project Reproducible with: 2021.3.47f1, 2022.3.56f1, 6000.0.35f1, 600... Read more
Can't set Visual Element height in UI Builder
*Steps to reproduce:* # Create a new URP project. # Assets > Create > UI Toolkit > UI Document. # Open this in UI Builder. #... Read more
Default Input Action Asset creates unsaved changes when clicking on Butt...
*Steps to reproduce:* # Open a Unity Project # Ensure that the Input System package is installed # Create a new Empty GameObje... Read more
Performing Undo Redo for Convert to Property action creates a ghost Node
*Steps to reproduce:* # Open attached project # Open PropertyUndoRedo ShaderGraph file # Right-click on the Float Node # Sel... Read more
Output Decals URP link in Learning Templates directs to HDRP Lit Decal D...
*Steps to reproduce:* # Create a 3D HDRP Template project # Install the Learning Templates sample in the Package Manager window ... Read more
Inconsistent NullReferenceException while connecting Edges in the Graph
*Steps to reproduce:* # Open attached project # Open TestGraph VFX asset # Start linking TestFloat Property and/or Add nodes ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "ArgumentOutOfRangeException" and UITK is rendered incorrectly when building in WebGL with Native C/C++ Multithreading enabled
- Changing Transform.position.z per-frame should not affect Rigidbody2D interpolation.
- Cancelling a build during "Incremental Player Build" step returns wrong BuildReport result
- Log “Found 1 leak(s) from callstack:“ is present in Editor when Leak Detection Level is set to "Enabled"
- Content in "Asset PostProcessors" Section Not Vertically Centered in Box