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[Linux] [Mono Upgrade] Unity crashes when detaching the Managed Debugger...
Reproduction steps:1. Download and open the attached project: "test-project.zip"2. Go to Assets > Test 1 and open the PlaymodeTes... Read more
Exposed Camera property fails to upgrade and is converted to a float type.
Repro steps:1. Import the attached VFX (made in 2021.1.17f1) to 2021.2.0b4 or later2. Observe the errors3. Open the VFX4. Observe th... Read more
There's no warning/error for ProjectVersion.txt not being updated due to...
How to reproduce:1. Open the attached project "case_1353760-Project.zip" on a newer version of Unity2. Wait for the project to be up... Read more
[UWP] Failed to copy PDB error appear when building solution with Master...
Reproduction steps:1. Open the attached project ("test-uwp-master-ltcg.zip")2. Switch to the UWP platform3. Tick "Copy PDB files"4. ... Read more
Animator.WriteDefaultValues does not restore default values when it is c...
Reproduction steps:1. Download and open the attached project: "Animator_WriteDefaultValues.zip"2. Open the "AnimatorTestScene" in th... Read more
[iOS] Application crashes when switching orientation to reverse portrait...
Error: "Thread 1: signal SIGABRT" in line that executes runUIApplicationMainWithArgc To reproduce:1. Change orientations from initia... Read more
Errors are spammed in the Console upon opening imported video in the Ins...
How to reproduce:1. Create a new Unity project2. In File > Build Settings, make sure that Target Platform is set to Universal Win... Read more
[2D Animation] IndexOutOfRangeException error is thrown when pasting bon...
How to reproduce:1. Open the attached project2. In the Project Window, select the "Avatar_Base"3. Open the Sprite Editor (selected i... Read more
[Metal] Changing Adaptive Resolution Level asks for unsupported texture ...
How to reproduce:1. Create a new project2. Download Adaptive Performance package via Package Manager3. Install two Adaptive Performa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
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