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Fixed in 6000.0.46f1
Fixed in 6000.0.X, 6000.1.X, 6000.2.X, 6000.2.0a8
Votes
1
Found in
2021.3.47f1
2022.3.56f1
6000.0.43f1
6000.1.0b2
6000.2.0a1
Issue ID
UUM-92721
Regression
No
"background-repeat" breaks when using Sprite slicing in UITK
Reproduction steps:
1. Open the attached “SlicingBreaksRepeating.zip” project
2. Open the “SampleScene” Scene
3. Open the Game view
4. Observe the UITK Sprite lines
Expected result: “line_dotted (with slicing)” and “line_dotted_uitk (styled slicing)” are sliced and repeated like “line_dotted_uitk (without slicing)”
Actual result: “line_dotted (with slicing)” and “line_dotted_uitk (styled slicing)” lines are not repeated
Reproducible with: 2021.3.47f1, 2022.3.56f1, 6000.0.34f1, 6000.1.0b2
Reproducible on: Windows 11
Not reproducible on: no other environment tested
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