Search Issue Tracker
[Windows] 'Null texture passed to GUI.DrawTexture' warning on opening Pr...
Reproduction steps:1. Open the attached user's project "New Unity Project (8).zip"2. Upon opening the project right-click in the Pro... Read more
[Behavior change] mono_debug_find_method returns non-null object for not...
Steps to reproduce:1. Download the attached "UIToolkitSamples-master.zip" project2. Open the Trade scene3. Open profiler, activate "... Read more
Platform's colliders do not extend to the end of the sprite texture
Reproduction steps:1. Download and open the attached "BirdPerson.zip" project2. In the Hierarchy window, select "Level" > "Terrai... Read more
Disconnecting external monitor crashes Unity Editor when in Full Screen ...
How to reproduce:1. Connect one external monitor, set the Laptop's monitor as the primary display2. Connect a second external monito... Read more
[Android 12] The scene is undersized when app is in horizontal position ...
How to reproduce:1. Open the attached project2. Lock mobile device3. Build & run the project on the device4. Unlock the device(A... Read more
[Android] Videos are not played from URL
How to reproduce:1. Open the attached project2. Build & Run project3. Press the Play button Expected result: Video is playedActu... Read more
Full-rect sprite packed in Sprite Atlas gives (0,0,0,0) textureRect when...
Reproduction steps:1. Open the attached "Bugs.zip" project and scene "New Scene"2. Enter play mode3. Observe the play mode window4. ... Read more
URL links do not open in AoT/IL2CPP build when using Open URL node in Vi...
How to reproduce:1. Open the attached project "1356405.zip"2. In the Project window, open scene "SampleScene"3. In the menu bar, sel... Read more
MaterialPropertyBlock arrays are limited to 1023 elements
MaterialPropertyBlock arrays are limited to 1023 elements. This makes instances rendering less efficient. STR:1. Make a new Unity pr... Read more
Button padding resets when Aspect ratio is changed
How to reproduce:1. Open the attached project "Repro.zip"2. Open Assets/Scenes/Prototype Scene 2_UIT.unity3. Enter Play Mode4. Chang... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used