Search Issue Tracker
Fixed
Fixed in 6000.2.0a8
Votes
0
Found in
2022.3.56f1
6000.0.34f1
6000.1.0b2
6000.2.0a1
Issue ID
UUM-92701
Regression
No
Closing the Prefab Variant Menu results in NullReferenceException
How to reproduce:
1. Open the attached project "ReproductionProject"
2. In the Project window, go to Assets -> Prefabs
3. Select the "Coin" prefab
4. In the Inspector, go to the Prefab Variant Menu near the "Open" button
5. Close the menu by clicking the same button that was used for opening it
6. Observe the Console
Expected results: There are no errors thrown
Actual results: "NullReferenceException: Object reference not set to an instance of an object" is thrownÂ
Reproducible with: 2022.3.56f1, 6000.0.34f1, 6000.1.0b2
Reproducible on: macOS Sequoia 15.1 (M1)
Not reproducible on: No other environment tested
Full error:
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.PrefabFamilyPopup.CalculateOverrideCountsTimeSliced () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Prefabs/PrefabFamilyPopup.cs:242)
UnityEditor.EditorApplication.Internal_CallUpdateFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:384)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some post-processing volume overrides only update after a refresh when using HDRP
- Video Player glitches when Skip On Drop is enabled
- GameObject movement in Scene view becomes stuttery and intermittently freezes when using non-standard pointers across editor tabs or window boundaries
- Addressables.CheckForCatalogUpdates() always returns 0 when "Only update catalogs manually" is enabled
- VFX Graph forces a lengthy recompilation freeze when exiting Play Mode with a cloned Render Pipeline asset
Add comment