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0
votes
Fixed

[GLES 3.0] Render textures are invisible or glitched when Multithreaded ...

Mobile Rendering

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Apr 05, 2016

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Version/s: 5.3.4p1

Reproduction steps: 1. Open the attached project 2. Play the "Login" scene in Editor. Notice that the flags appears correctly. 3. Bu... Read more

2
votes
Fixed

[ImageFx][5.4] Instancing a Camera at runtime with a disabled image effe...

Camera

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Apr 05, 2016

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Version/s: 5.4.0b13

Steps to reproduce: 1. Open attached project 2. Open scene "Scene" 3. Run the scene 4. In console, notice "self->GetEnabled()" erro... Read more

0
votes
Fixed

[OcclusionCulling][MSE] Baked occlusion culling has cross scene references

Camera

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Apr 06, 2016

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Version/s: 5.4.0b13

Steps to reproduce: 1. Open attached project 2. Drag both scenes to hierarchy to enable multi scene editing 3. Open Occlusion culli... Read more

0
votes
Fixed

[AssetBundles] When cache fills up old bundles are not removed to free s...

Asset Loading

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Apr 06, 2016

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Version/s: 5.3.4f1

Reproduction steps: 1) Open attached project 2) Enter play mode 3) If "SpaceOccupied" value is not 0 then press "ClearCache" button;... Read more

0
votes
Fixed

[WebGL] build fails with Emscripten "Failed running python" error and IL...

WebGL

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Apr 07, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1) open users attached project 2) build for WebGL - fails to build note: error messages attached to edit Read more

0
votes
Fixed

[Shaders] Legacy Shaders/Self-Illumin/VertexLit expectes '_Emission' pro...

Shaders

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Apr 07, 2016

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Version/s: 5.3

Repro: 1. Create a new material 2. Set Legacy Shaders/Self-Illumin/VertexLit as shader 3. Observe console errors every time the mate... Read more

0
votes
By Design

Rigidbody2D velocity is calculated incorrectly during the collision

Physics2D

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Apr 07, 2016

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Version/s: 5.4.0b13

Reproduction steps: 1. Open the attached project 2. Open scene "scene" 3. Play 4. Notice that ball did not bounce off as expected E... Read more

0
votes
Duplicate

[OpenVR] Shared Shadows Crash

VR

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Apr 07, 2016

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Version/s: 5.4.0b14

Read more

0
votes
Not Reproducible

[OSX] Sprite's drag-and-drop preview persists in scene after dropping sp...

2D

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Apr 07, 2016

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Version/s: 5.3.3f1

How to reproduce: 1. Open the attached project 2. Open scene 3. Select sprite from Assets folder 4. Drag it onto the plane in the sc... Read more

3
votes
Won't Fix

Name set using Undo.SetCurrentGroupName is reset after undoing Undo.Dest...

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Apr 08, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project "786829.zip" 2. Open scene "repro" 3. In top menu, click "Test > Test Undo". This will... Read more

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