Search Issue Tracker
[VS] Folder with name ending in .Xml is added to project's .csproj file ...
Repro steps: 1) Open the project and project's .csproj file in a text editor 2) Notice there are folders named "MyNamespaceThatHand... Read more
[OS X] Time.deltaTime incorrect value in Update() when time settings on ...
To reproduce: 1. Open attached project 2. Open "main" scene 3. Play it in the Editor 4. Open Date and Time Settings 5. Change the ti... Read more
[AMD-only][Animation][GLCore] Memory leak and crash having high poly mes...
Steps to reproduce: 1. Open Unity with command line argument -force-glcore (or 4.5 or 4.0) 2. Download and import attached project.... Read more
[Stripping] 'Could not produce class with ID 111' and crash in ActivateA...
How to reproduce: 1. Open attached project 2. Build to iOS and run 3. Click "Open Test Scene" in device - Wait a few seconds for i... Read more
[Skinning] Perf problems with GPU skinning on high poly meshes, when the...
Steps to reproduce: 1. Downlaod and import attached project. (Animation-Lag.zip) 2. Play in fullscreen mode. 3. Move mouse around. ... Read more
[OS X] Deleted project isn't removed from project selection window
Steps to reproduce: 1. Create new project in Unity 2. Close and Restart Unity to project selection window 3. Delete folder project f... Read more
Monodevelop crashes when using split screen
To reproduce: 1. Open any script with MonoDevelop 2. Click-hold maximize (green) button to launch split screen on Monodevelop window... Read more
[Shuriken] Particle emission module burst min max should be unsigned int
Particle emission module burst min max should be unsigned int. Emission rate is also unsigned int, at this moment burst min max is u... Read more
In the new Unity 4.6 UI, using masks causes visual errors on Android
Using a mask causes visual errors like magenta showing or missing parts of texture on some Android devices Read more
LOD: Code supposed to be unreachable - error in the console
Reproduction steps: 1) Open project linked in one of the edits 2) Open scene Scenes -> Island 3) Enter play mode 4) Walk around the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes