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Crash on Transform::GetTransformAccess() when undoing the action of addi...
*PR* [https://github.cds.internal.unity3d.com/unity/2d/pull/2191] For testing, also check https://jira.unity3d.com/browse/UUM... Read more
Visual variant selector property thumbnails in the Sprite Resolver compo...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Open the “Assets/Scenes/SampleScene.unity“ scene 2. Select the ... Read more
Rotating the IK bone chain in certain angles can cause it to flip 180º
This is previously reported by a user in the 2d forums: https://forum.unity.com/threads/flip-bug-with-inverse-kinematics-limb-sol... Read more
Cannot select multiple Labels in the Sprite Library Editor when using Gr...
*Steps to reproduce:* # Create a 2D Project # Create a Sprite Library Asset and open in in the Sprite Library Editor # Create ... Read more
Renaming functionality for Labels is available to users when multiple La...
*Steps to reproduce:* # Create a 2D Project # Create a Sprite Library Asset and open in in the Sprite Library Editor # Create ... Read more
[2D][Animation] Skinning Editor bone and mesh Visibility sliders too short
How to reproduce: 1. Open the “SkinningEditor_Bug.zip“ project 2. Open the “Fei_Cel_group“ asset using Sprite Editor 3. Change t... Read more
Incorrect initial target position when the Skinning Editor's "Depth" par...
Reproduction steps: 1. Open the attached "repro_IN-84092" project 2. Open the "Assets/Scenes/SampleScene.unity" Scene 3. In the "... Read more
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