Search Issue Tracker
Fixed
Fixed in 6000.1.0b5
Votes
0
Found in
6000.0.30f1
6000.1.0a9
6000.2.0a1
Issue ID
UUM-91479
Regression
Yes
[Lost Crypt] Build fails in U6
Steps to reproduce:
- Ensure IL2CPP module is installed in your editor.
- Create a new 2D URP project, import Lost Crypt.
- Build & Run.
Actual results: Error appears:
{code:java}
Assets\Settings\SpritePostProcessor.cs(4,36): error CS0246: The type or namespace name 'AssetPostprocessor' could not be found (are you missing a using directive or an assembly reference?){code}
Can't copy more details, domain reloads and clears the console before it is possible. (UUM-91487)
Expected results: Build has no issues.
Reproducible with versions: 6000.1.0a9, 6000.0.30f1, 6000.0.22f1
Not reproducible with versions: 6000.0.21f1, 2022.3.54f1
Tested on (OS): Win 10 primarily, also confirmed on Win 11
Notes:
- Build and run was done on the Windows platform.
- Same error and FAV as UUM-91787
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
Add comment