Search Issue Tracker
Fixed
Fixed in 9.2.1, 10.2.1
Votes
0
Found in [Package]
7.1.2
9.1.3
10.1.4
Issue ID
DANB-842
Regression
No
Sprite Library Editor contains corrupted and low resolution icons
How to reproduce:
1. Create a new 2D Unity Project
2. Go to Window -> 2D -> Sprite Editor Library
3. Observe the icons
Expected results: The icons are high resolution and not corrupted
Actual results: Some icons are blurry and "+" is corrupted
Reproducible with: 2022.3.55f1, 6000.0.32f1, 6000.1.0a8
Reproducible on: macOS Sequoia 15.1 (M1)
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AdaptiveLOD sample has missing prefabs and throws missing prefab errors when the AdaptiveLOD sample is imported and the AdaptiveLOD scene is opened
- Error "transform.position assign attempt for 'x' is not valid" is logged when Moving Game Object to View while a Scene is multi selected
- [Desktop] Plastic move detection mixes up identical files
- SVG Icon has tessellation issues in "Antialiased Arc Encodings", ok with "Basic Triangulation"
- "You may not pass null objects" and "Maximized serialized file backup not found" errors are thrown when maximizing and minimizing docked Multiplayer Play Mode window after Multiplayer Play Mode package is uninstalled
Resolution Note (fix version 10.2.1):
This fix will release as the 2d animation package 10.2.1 and above.
Thank you.
Resolution Note (fix version 9.2.1):
This fix will be released as the 2d animation package 9.2.1 or above.