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[Linux] Switching between profiling modes throws Should not be capturing...
How to reproduce:1. Create a new project2. Open the Profiler window3. Check if the recording is enabled4. Switch between Play Mode a... Read more
[macOS] MoveMainWindowTo ignores Dock space when changing resolution and...
Steps to reproduce:1. Open the attached project ("1354879.zip")2. Open "SampleScene"3. Build and run on standalone4. Enter Fullscree... Read more
[Linux][HDRP] Opening HDRP Template scene logs Compute Dispatch warnings
How to reproduce:1. Create new HDRP Template project2. Observe Console window Expected result: No warningsActual result: "Compute di... Read more
[Linux] 2D Template has an invalid PackageManager-UI dependency
How to reproduce:1. Open Unity Hub2. Create a 2D Template Project3. Once loading finishes check the Console window Expected results:... Read more
Raytraced Reflections are not realistic with Coat Mask
HDRP1. Dx12 project2. Raytracing enabled3. Screen Space Reflections, Raytraced4. Two Opaque Objects, at least one must be reflective... Read more
Crash on AudioCustomFilter::GetOrCreateDSP when recompiling scripts whil...
How to reproduce:1. Open the attached project "MusicTheoryApp.zip"2. Open the script "ToggleButton.cs"3. Inside the script, add "Deb... Read more
[Profiler] Texture memory displays 0.00 KB when the texture is not reada...
How to reproduce it:1. Open the user's attached project2. Load the "SampleScene" Scene3. In the Project View go to Assets > Textu... Read more
[Universal RP] The Prefab in the Inspector preview is dark when uses hig...
How to reproduce:1. Open the user's attached "PrefabPreviewRepro.zip"2. Select the "Cube" Prefab in the Project window3. Observe the... Read more
Multiple errors are thrown when SetLifetime is set to Infinity in Initia...
How to reproduce:1. Open the user's attached " VFXGraphInfiniteLifetime.zip" project2. Select the "Test" VFX Graph in the Project wi... Read more
Label in Inspector defaults to "Value" when using a AssetReference type ...
Reproduction steps:1. Open user attached Project2. Select "Test" in the Hierarchy Expected result: Variables in the Inspector have p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used