Search Issue Tracker
[Android] [UIToolkit] FPS drops/increase in time consumption in the UI T...
How to reproduce: 1. Open the “UIToolkitPerformance.zip“ project 2. Open the “TestScene“ 3. Build and Run for Android (Developmen... Read more
Hover style remains on elements after the cursor is moved away when the ...
Reproduction steps: 1. Open the attached “UiToolkitTest.zip” project 2. Open the “SampleScene” Scene 3. Enter the Play mode 4. H... Read more
Sprite Mask's Alpha Cutoff value dragging is too sensitive
How to reproduce: 1. Create a new 2D Project 2. In the Hierarchy, right-click -> 2D Object -> Sprite Mask 3. In the Inspector, na... Read more
Errors are thrown and sprite fails to load when loading via AssetReferen...
Reproduction steps: 1. Open the attached “Unity6_SpriteAtlasBug.zip” project 2. Open the “Assets/TestScene.unity“ Scene 3. Enter ... Read more
Material setting changes when saving the Scene
Reproduction steps: 1. Open the attached “Easy outlines.zip” project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Selec... Read more
[Rendering Debugger] Results are not updated unless the camera has rendered
*Steps to reproduce:* # Open Rendering Debugger # Open Volume # Select a Camera that is not rendering and a component from a g... Read more
Import Activity window shows "(None)" in the Asset field when changing t...
How to reproduce: 1. Open the “IN-91452_repro“ project 2. In the Project window, right-click on the “New Material 1“ asset and pre... Read more
[Linux] Assertion failed on expression 'success && actual == size' error...
Reproduction steps: 1. Create a new project on another (USB) drive with exFAT file system 2. Click File > Build And Run Expecte... Read more
“You may not pass in objects that are already persistent” error is throw...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the Build Profiles Window (Files > Build Profiles) 3. In the “N... Read more
ArgumentException is thrown and reference is missing when deserializing ...
Reproduction steps: 1. Open the attached “Hopeful Dumpster Fire.zip” project 2. Open the “Assets/BugReport/Document.uxml“ file in th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lens Flare VFX is duplicated when observed through a VR Headset
- Random values are showing in the Transform Position when snapping the object to the grid after moving it slightly
- Leading bracket is left behind on the previous line when text wraps in TextMeshPro
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert