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[Profiler] Chart Tooltip shows individual time for some and total time f...
How to reproduce:1. Create a new Unity project2. Open the Profiler3. Load in attached .data file4. Go to Frame 135. Select the sampl... Read more
Unity does not use dedicated graphics card when graphics API is set to M...
Reproduction steps:1. Open the attached project "Karting.zip"2. Open the "Karting/Scenes/MainScene" Scene3. Open "Unity > Prefere... Read more
[Enlighten] UV Charts visualization is not shown with multiple errors wh...
Steps to repro:1. Open the attached project RealtimeGIBug and SampleScene scene;2. In the Preferences window (Edit>Preferences>... Read more
NullReferenceException is thrown when calling Addressables.LoadSceneAsyn...
Reproduction steps:1. Open the attached project ("MultiProject_Main.zip")2. Make an Android build: File > Build Settings > Bui... Read more
[DXC Compiler] "Shader error in 'Unlit/NewUnlitShader': Program 'frag', ...
How to reproduce:1. Open the user's attached "2021.2-URP.zip" project2. Open the "SampleScene" Scene3. Observe the Console log Expec... Read more
SetRenderTarget does not correctly display the texture when depthSlice i...
Reproduction steps:1. Open the attached project "texarraytest" and load Scene "SampleScene"2. Enter Play Mode3. Observe the Game Vie... Read more
Querying the mapped value of map(…) before ':unityLibrary:compileRelease...
Reproduction steps:1. Create an empty project2. Switch Target Platform to Android3. Set Target API Level at 31 in Edit -> Project... Read more
Preview window UV Layout fails to display the UVs of Curve Meshes
Reproduction steps:1. Open the project "2021-2-bugs.zip" attached by the user2. In the Project window, expand the "Torus-7-4" Import... Read more
Textures affected by Compute Shaders appear blank in the Inspector window
How to reproduce:1. Open the user's attached "Mutant maker with compute shaders.zip" project2. Open the "SampleScene" Scene3. Select... Read more
[Memory Profiler] [Mono Upgrade] Snapshot displays <uninitialized type> ...
How to reproduce:1. Open the attached "case_1349827.zip" project2. Select Window/Analysis/Memory Profiler and Capture the Snapshot3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used