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Increment Snapping lock gets disabled when the X value is changed
Steps to reproduce:1. Open the attached project "SnappingIssue.zip"2. Open Scenes/SampleScene in the Project window3. Open the Incre... Read more
[Cinemachine] GC Allocation increase when using UpdateTargetCache function
How to reproduce:1. Open the attached "CinemachineTest.zip" project and Scenes/SampleScene scene2. Enter the Play mode3. Open the Pr... Read more
Lightbaking breaks when baking multi-scene setups with different scene c...
How to reproduce:1. Open the attached project's Scenes labeled "Loc_geo" and "Loc_log"2. Load the "Mis_1_geo" and "Mis_1_log" scenes... Read more
InputField gets scrolled upwards when the Text component has a non zero ...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. Enter the Play mode4. Focus the input field5. Start typi... Read more
HDRP Camera Binder throws error
HDRP Camera Binder throws errors and its depthBuffer and colorBuffer properties are not working: Error assigning 2DArray texture to ... Read more
Tests can not be selected separately when they have identical paths
Reproduction steps:1. Open the attached project "IdenticalPaths.zip"2. Open the Test Runner window (Window > General > Test Ru... Read more
Moving the mouse around 2 Inspector windows which show arrays of differe...
How to reproduce:1. Open the attached "1353819.zip" project2. On both of the Inspectors expand "Array in Array" and "Array" elements... Read more
Text is not displayed after scrolling when a Rect Mask 2D is attached to...
How to reproduce:1. Open the user's attached project2. Open 'Scene'3. Enter the Play mode4. Scroll down until the text is no longer ... Read more
[URP] Custom UI from Renderer Feature is not drawn when Camera PostProce...
How to reproduce:1. Open the user's attached "urp-bugs.zip" project2. Open the "SampleScene" Scene3. Select the "Main Camera" GameOb... Read more
Inconsistent ENABLE_PROFILER scripting defines in InputManager.cs when u...
How to reproduce:1. Create a new project using the default 3D template2. Import the "Input System" package3. Open the package's "Inp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used