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[2D Renderer/URP] Black screen is thrown when building a project for Web...
How to reproduce: 1. Open the user's attached "Client.zip" 2. Open the "Session" Scene 3. Check the "Use Depth/Stencil Buffer" prope... Read more
[Visual Scripting] Unable to reset "Type Options" properties on clicking...
On clicking "Reset to Defaults" button unable to reset "Type Options" properties Steps to repro: 1. Create a new Project 2. Edit > ... Read more
Editor crashes when passing a NaN value to Quaternion.SlerpUnclamped as ...
How to reproduce: 1. Open the attached project named "Case_1303324" 2. Open the "ComplexGravityTest" Scene 3. Enter Play mode 4. Mov... Read more
5th and later Painted textures are not being rendered on the Terrain whe...
How to reproduce: 1. Open the user's attached "Test-Terrain-Holes" project 2. Open the "TerrainTest" Scene 3. In the Hierarchy selec... Read more
[URP][WebGL][Localization] WebGL Player crashes when using URP with Loca...
How to reproduce: 1. Create an empty project with the URP template 2. Add the Localization package through a git URL (com.unity.loca... Read more
Editor Crashes when name of Serialized Sprite variable is edited
Reproduction steps: 1. Open user attached project 2. Select "Assets\Prefabs\Cards\Ping.prefab" 3. Edit the Card Flipper Script by re... Read more
Unity Hangs in an infinite callback loop when reloading scripts after lo...
How to reproduce: 1. Open the user's attached project ("LogFromRenderThreadBug.zip") 2. Load "Scene" scene 3. Enter Play mode 4. Exi... Read more
Package manager never completes "Fetching packages" when importing an as...
How to reproduce: 1. Create a new project 2. Import "Unity Particle Pack" asset from the web Asset Store page 3. Observe Package Man... Read more
Using a SamplerState associated with a Texture, without using the Textur...
Reproduction steps: 1. Open attached project "ShaderTest" 2. In Project window, select Assets/TestSamplerState.shader 3. In Inspecto... Read more
[SerializeReference] Editor crashes when creating a GraphView Node after...
How to reproduce: 1. Open the user's attached "SerializedReferenceCrash.zip" project 2. Double-click the "State Graph" GameObject in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "InvalidOperationException" and additional errors throw in the Console window when using a custom Composite
- The Visual Effect Graphs Custom HLSL node does not generate errors when the HLSL code used is incorrect
- The Capacity field in the “Particle System Info“ is not updated when changing the Visual Effects Graph is not saved
- [VFXG] Setting an exposed texture to none assigns a random texture