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[InputSystem] QueueStateEvent exceptions when it is being called from an...
Reproduction steps:1. Open the attached project from the google drive link2. Go to Assets > Scenes > "SampleScene.unity"3. Ent... Read more
[VFX] Extract Position from Transform on GPU returns zero
The VFXExpressionExtractPositionFromMatrix is wrong on GPU. Repro step :- Open the Matrix package- Open Scene named "Matrix"- Open t... Read more
Visual Scripting with IL2CPP Build built using Batch Mode throws Executi...
Steps to reproduce:1. Download and open the project "VisualScriptingIL2CPPTest.zip"2. Open Build Settings (File > Build Settings.... Read more
AssetPostprocessors loads all Assets of the same type into Memory at once
Reproduction steps:1. Open user attached Project2. Check Allocated memory Before and After Asset Import in the Console Expected resu... Read more
OnSceneGUI is not being called when using a certain layout
Reproduction steps:1. Create a new project2. After Editor loads shut it down completely3. Open project root and navigate to Library ... Read more
Terrain Details become very dark when Light Layers are enabled in HDRP
Steps to reproduce:1. Open the attached project "HDRPproblem.zip"2. Open Scenes/New Scene in the Project window3. Set Edit>Projec... Read more
Buttons can be Clicked on a different Display than they are seen
Reproduction steps:1. Open user attached Project2. Setup Multiple Game Views3. Press Play4. Click around in the area where a Button ... Read more
Editor crashes when saving changes made in the Shader Graph which is app...
How to reproduce:1. Open the user's attached "Crystals2D.zip" project2. Open the "ChainVFX" VFX Graph (Assets -> VFX)3. Open the ... Read more
UI Toolkit Package Asset Converter is missing Text Core assets conversion
Assets from Text Core that were created while using the UI Toolkit package are not converted to be compatible with 2021.2 when using... Read more
Properties set/edited via Script are not updated when using Sprite Atlas V2
How to reproduce:1. Open the attached project's Scene labeled "Test"2. In the top toolbar, select "MenuTest -> Add SpriteAtlas to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used