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The options modal for which type of Tilemap to create isn't drawn when i...
*Steps to reproduce:* # Open any 2D Project # Navigate to Window > 2D > Tile Palette # Click on the "Create New Tilemap" Dropd... Read more
ShadowCaster2D breaks on certain Rotation positions when Casting Source ...
Reproduction steps: 1. Open the attached “ShadowTest.zip” project 2. Open the “ShadowTest” Scene 3. Select the “Shadow” GameObjec... Read more
[URP] Changing Default Render Pipeline does not update Default Renderer
*Steps to reproduce:* 1. Create a new URP project from URP Template. Note in Project Settings/Graphics that it uses "PC_RPAsset" ... Read more
Warning 'GetControlID at event ValidateCommand returns a controlID diffe...
*Steps to reproduce:* # Open a URP 2D Project # In the Hierarchy right-click and create Light > Freeform Light 2D > Square # S... Read more
[iOS][WebGL] Player freezes when multiple properties of a VisualElement ...
Reproduction steps: 1. Open the attached “CrashTest.zip” folder 2. In the Build Settings (File > Build Profiles), make sure the We... Read more
ArgumentException thrown and reference to Template gets unset when openi...
Reproduction steps: 1. Open the attached “IN-90535.zip” project 2. Open the “TestScene” Scene (Assets > Scenes) 3. Open the “Main... Read more
Tile Palette selected dropdown text does not update when palette is renamed
*Steps to reproduce:* # Create a new 2D URP project. # Assets > Create > 2D > Tile Palette > Any Option. # Open this Tile Pale... Read more
[Android][Mobile Notifications] The Player freezes or crashes when calli...
Steps to reproduce: 1. Open the “IN-86851_NotificationLeakBug” project 2. Build And Run the project on the device Expected result: ... Read more
Physics behavior changes when the accumulation API is used in the recorder
How to reproduce: 1. Open the “IN-90529-HDRP6.zip“ project 2. Open the “RecorderBug“ Scene 3. Enter Play Mode 4. Observe the Cub... Read more
The Physics Material Dynamic Friction field tooltip is set to one of Fri...
How to reproduce: 1. Create and open a new project 2. Create a new Physics Material in the Project tab 3. Select the Physics Mate... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL