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Won't Fix

Votes

0

Found in

2021.3.47f1

2022.3.54f1

6000.0.31f1

6000.1.0a8

6000.2.0a1

Issue ID

UUM-90877

Regression

No

The Mouse cursor is not locked in the GameView immediately when using Cursor.lockState = CursorLockMode.Locked and entering Play Mode with 'Play Focused' mode

-

How to reproduce:
1. Open the “IN-90768-MouseCursor.zip“ project
2. Open the “SampleScene“
3. Set the Enter Play Mode mode to “Play Focused”
4. Enter Play Mode
5. Observe the Mouse cursor

Expected results: The Mouse disappears immediately when Play Mode is entered
Actual result: The Mouse does not disappear until the Game view is interacted with

Reproducible in: 2021.3.47f1, 2022.3.54f1, 6000.0.31f1, 6000.1.0a8

Reproduced on: Windows 11 Pro (23H2)
Not reproduced on: No other environment tested

Notes:
- The Keyboard is already focused on the Game view when the Mouse is not
- Not reproducible in the Player, there the Mouse is immediately focused on the Player

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

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