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Won't Fix
Votes
0
Found in
2021.3.47f1
2022.3.54f1
6000.0.31f1
6000.1.0a8
6000.2.0a1
Issue ID
UUM-90877
Regression
No
The Mouse cursor is not locked in the GameView immediately when using Cursor.lockState = CursorLockMode.Locked and entering Play Mode with 'Play Focused' mode
How to reproduce:
1. Open the “IN-90768-MouseCursor.zip“ project
2. Open the “SampleScene“
3. Set the Enter Play Mode mode to “Play Focused”
4. Enter Play Mode
5. Observe the Mouse cursor
Expected results: The Mouse disappears immediately when Play Mode is entered
Actual result: The Mouse does not disappear until the Game view is interacted with
Reproducible in: 2021.3.47f1, 2022.3.54f1, 6000.0.31f1, 6000.1.0a8
Reproduced on: Windows 11 Pro (23H2)
Not reproduced on: No other environment tested
Notes:
- The Keyboard is already focused on the Game view when the Mouse is not
- Not reproducible in the Player, there the Mouse is immediately focused on the Player
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Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.