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1
votes
Fixed

[Bolt] Bolt keeps creating new unloaded objects upon consistently enteri...

Package: Visual Scripting

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Jul 23, 2021

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Version/s: 1.4.15, 1.7.3

Reproduction steps:1. Create a new project and Import Bolt/Visual Scripting2. Enter Play Mode3. Check the Editor log for "Unloading ... Read more

0
votes
By Design

ScriptableObject functions with attributes are not inherited when Parent...

Scripting

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Jul 05, 2021

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Version/s: 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

Steps to reproduce:1. Open the attached project "ScriptableObjectInheritance.zip"2. Enter the Play Mode3. Observe the Console window... Read more

0
votes
By Design

[HDRP] Path tracing renders green channel from MaskMap texture as an ove...

Package: Scriptable Render Pipeline HD

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Jun 24, 2021

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Version/s: 9.0.0-preview.13

How to reproduce:1. Open the user's attached "U - BUGREPORT [path tracing and materials MaskMap issue]" project2. Open the Scene "Bu... Read more

0
votes
Fixed

Not possible to retrieve LOD from a SubShader

Shader System

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Jul 23, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2022.1

There is currently no way to know, which LOD value a given subshader has.This information can be useful for e.g. stripping shader va... Read more

0
votes
Fixed

Button not responding to the mouse click in Windows Build when using Inp...

Package: Input System

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Jul 08, 2021

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Version/s: 1.1.0-pre.5

How to reproduce:1. Open the user's attached project "Be a Rock Star Legend.zip"2. Build And Run (File>Build And Run)3. Click on ... Read more

0
votes
Fixed

[2D] Texture 2D Array preview looks corrupted when Mip Map Filtering is ...

Texture

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Jul 22, 2021

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Version/s: 2021.1.0a2, 2021.1.13f1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached "New Unity Project" project2. In the Project window select the "blobid0" Texture 2D Arr... Read more

0
votes
Fixed

Normal buffer writing does not respect depth buffer when using 2DRenderer

Package: Scriptable Render Pipeline Universal

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Jul 01, 2020

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Version/s: 12.0.0

How to reproduce:1. Open the attached "2DUrpNormalsDepth.zip" and NormalDepthBug scene2. In the Scene view, observe both the example... Read more

0
votes
Not Reproducible

[XR][OpenXR] Interaction Profiles are reset after importing Meshing Subs...

Package: OpenXR Plugin

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Jul 19, 2021

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Version/s: 1.2.3

Reproduction steps:1. Create a new project2. Open Project Settings and install XR Plugin Management3. Enable OpenXR plug-in provider... Read more

0
votes
Fixed

[macOS] UGUI Input Field clears Chinese/Japanese/Korean input when press...

uGUI

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Jul 09, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.5f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached "1349037.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Input Chinese/Japan... Read more

0
votes
By Design

Errors are thrown when a Shader uses GrabPass and a Camera renders to a ...

Shader System

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Jul 19, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached "GrabPassIssue.zip" project2. Open the "ReproScene" Scene3. Enter Play Mode Expected behavio... Read more

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