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[OpenXR] Android Permission "oculus.software.eye_tracking" is added to t...
Steps to reproduce: 1. Create a new project 2. Import OpenXR 1.13.0 Package 3. In "Packages/com.unity.xr.openxr/MetaQuest/Editor/... Read more
System Group Executes Only Once Per Frame when Not Using SystemAPI.GetSi...
Reproduction steps: 1. Open the attached “UpdateSystemGroup.zip” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. E... Read more
Can't change OpenXR settings when switching Build Profiles
How to reproduce: 1. Create and open a new Unity project 2. Open File>Build Profiles 3. Add 2 Build Profiles 4. Switch between B... Read more
[Android] [Particle System] "ParticleSystem.GeometryJob" sometimes takes...
How to reproduce: 1. Open the “ParticleTestbed.zip“ project 2. Open the ”SampleScene” 3. Build and Run for Android with Autoconne... Read more
"C# Test Script" selection not available when the Project window uses On...
Reproduction steps: 1. Create a new project (either 2D or 3D) 2. Install the Test Framework package ("Window -> Package Manager") ... Read more
TrackPropertyValue callback stops being called when modifying PropertyField
Reproduction steps: 1. Open the attached “Hopeful Dumpster Fire.zip” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene ... Read more
[APV] Adaptive Probe Volumes are not loaded properly for scenes containe...
Reproduction steps: 1. Open the attached “repro_IN-89451“ project 2. Open the “Assets/TestLoader.unity“ Scene 3. Enter the Play M... Read more
Sprites are not present in Player when built
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/S2.unity” Scene 3. Switch to “New Android Profile“... Read more
Unable to change the Shadow Map resolution for lights via Inspector when...
Reproduction steps: 1. Open the attached “PreserveShadowExample.zip” project 2. Open the “ExampleScene” Scene 3. Enter the Play m... Read more
There are 2 Overlay Menus present in the Tile Palette Window
*Steps to reproduce:* # Open any 2D Project # Navigate to Window > 2D > Tile Palette # Click on the kebab menu icon and select... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL