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Fixed
Fixed in 6000.1.0a7, 7000.0.0a20
Votes
0
Found in
6000.0.29f1
6000.1.0a6
7000.0.0a10
Issue ID
UUM-88912
Regression
Yes
Leak Detected message appears in Play Mode with High-Definition 3D Template Project
*Steps to reproduce:*
1. Create a project using High Definition 3D Template
2. Enter Play Mode
3. Observe the Console Window
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*Actual results:* The message "Leak Detected : Persistent allocates 1 individual allocations. To find out more please enable 'Preferences > Jobs > Leak Detection Level > Enabled With Stack Trace' and reproduce the leak again" is displayed in the Console
*Expected results:* No messages, warnings, or errors is shown
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*Reproducible with versions:* 6000.0.29f1, 6000.1.0a5, 6000.1.0a6
*Not reproducible with versions:* 2022.3.53f1, 6000.0.28f1, 6000.1.0a4
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*Tested on (OS):* Windows 10
Message stack trace:
{code:java}
Found 1 leak(s) from callstack:
0x00000227ed89cf33 (Mono JIT Code) UnityEngine.GraphicsBuffer:.ctor (UnityEngine.GraphicsBuffer/Target,int,int)
0x00000225509d7053 (Mono JIT Code) UnityEngine.Rendering.HighDefinition.PhysicallyBasedSkyRenderer:UpdateCelestialBodyBuffer (UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.HighDefinition.BuiltinSkyParameters) (at ./Library/PackageCache/com.unity.render-pipelines.high-definition/Runtime/Sky/PhysicallyBasedSky/PhysicallyBasedSkyRenderer.cs:425)
0x00000225509d59c3 (Mono JIT Code) UnityEngine.Rendering.HighDefinition.PhysicallyBasedSkyRenderer:UpdateGlobalConstantBuffer (UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.HighDefinition.BuiltinSkyParameters) (at ./Library/PackageCache/com.unity.render-pipelines.high-definition/Runtime/Sky/PhysicallyBasedSky/PhysicallyBasedSkyRenderer.cs:470)
0x00000225509d574b (Mono JIT Code) UnityEngine.Rendering.HighDefinition.PhysicallyBasedSkyRenderer:Update (UnityEngine.Rendering.HighDefinition.BuiltinSkyParameters) (at ./Library/PackageCache/com.unity.render-pipelines.high-definition/Runtime/Sky/PhysicallyBasedSky/PhysicallyBasedSkyRenderer.cs:532)
0x00000225509d5674 (Mono JIT Code) UnityEngine.Rendering.HighDefinition.SkyRenderer:DoUpdate (UnityEngine.Rendering.HighDefinition.BuiltinSkyParameters) (at ./Library/PackageCache/com.unity.render-pipelines.high-definition/Runtime/Sky/SkyRenderer.cs:104)
0x00000225509c8dab (Mono JIT Code) UnityEngine.Rendering.HighDefinition.SkyManager:UpdateEnvironment (UnityEngine.Rendering.RenderGraphModule.RenderGraph,UnityEngine.Rendering.HighDefinition.HDCamera,UnityEngine.Rendering.HighDefinition.SkyUpdateContext,UnityEngine.Light,bool,bool,bool,UnityEngine.Rendering.HighDefinition.SkyAmbientMode) (at ./Library/PackageCache/com.unity.render-pipelines.high-definition/Runtime/Sky/SkyManager.cs:1173)
0x00000225509c840b (Mono JIT Code) UnityEngine.Rendering.HighDefinition.SkyManager:UpdateEnvironment (UnityEngine.Rendering.RenderGraphModule.RenderGraph,UnityEngine.Rendering.HighDefinition.HDCamera,UnityEngine.Light,UnityEngine.Rendering.HighDefinition.DebugDisplaySettings) (at ./Library/PackageCache/com.unity.render-pipelines.high-definition/Runtime/Sky/SkyManager.cs:1240)
0x00000225509c07bb (Mono JIT Code) UnityEngine.Rendering.HighDefinition.HDRenderPipeline:RecordRenderGraph (UnityEngine.Rendering.HighDefinition.HDRenderPipeline/RenderRequest,UnityEngine.Rendering.HighDefinition.AOVRequestData,System.Collections.Generic.List`1<UnityEngine.Rendering.RTHandle>,System.Collections.Generic.List`1<UnityEngine.Rendering.RTHandle>,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.CommandBuffer) (at ./Library/PackageCache/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/HDRenderPipeline.RenderGraph.cs:53)
0x00000225509bbb63 (Mono JIT Code) UnityEngine.Rendering.HighDefinition.HDRenderPipeline:ExecuteWithRenderGraph (UnityEngine.Rendering.HighDefinition.HDRenderPipeline/RenderRequest,UnityEngine.Rendering.HighDefinition.AOVRequestData,System.Collections.Generic.List`1<UnityEngine.Rendering.RTHandle>,System.Collections.Generic.List`1<UnityEngine.Rendering.RTHandle>,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.CommandBuffer) (at ./Library/PackageCache/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/HDRenderPipeline.RenderGraph.cs:455)
0x000002255093a1d3 (Mono JIT Code) UnityEngine.Rendering.HighDefinition.HDRenderPipeline:ExecuteRenderRequest (UnityEngine.Rendering.HighDefinition.HDRenderPipeline/RenderRequest,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.HighDefinition.AOVRequestData) (at ./Library/PackageCache/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/HDRenderPipeline.cs:2834)
0x00000225508e67fb (Mono JIT Code) UnityEngine.Rendering.HighDefinition.HDRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>) (at ./Library/PackageCache/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/HDRenderPipeline
{code}
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