Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.2.X, 2019.3.X
Votes
0
Found in
2019.2.2f1
Issue ID
1183394
Regression
Yes
[Windows] IMGUI input doesn't work in builds when using preview InputSystem package
-e: IMGUI input doesn't work in builds when using preview InputSystem package
--fails on windows standalone, works on osx & linux
-repro:
--open attached project
--open SampleScene
--set debug window shortcut in the script
--build SampleScene
--open debug menu
--try clicking on a imgui button
--NOTICE nothing happens
-workaround: enable both input systems
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when loading RenderDoc with Graphics API set to OpenGLES2 or OpenGLES3
- [Windows] Development Build with no scenes shows a purple screen when using OpenGLES3 graphics API
- Shader variants take too much memory at runtime
- [HDRP][VFX] Output mesh with default shader is incorrectly sorted before the HDRP fog
- Error "'GamepadSpeakerOutputType' does not exist in the namespace 'UnityEngine'" occurs in the Console when building a project
Add comment