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[Profiler] StackOverflowException is thrown on enabling/disabling profil...
In profiler, on adding or removing any profiler module StackOverflowException is thrown in the console, and the modules window is re... Read more
[Undo] Transcode checkbox gets undone together with any of the child che...
How to reproduce: 1. Open the attached project "undoTrunk.zip" 2. Select the mp4 file named "video" in the Project window 3. Check "... Read more
Basic primitive Meshes are not shown in Select Mesh window
How to reproduce: 1. Open the attached project "meshes-search.zip" 2. Open "SampleScene" scene 3. Select "select mesh" GameObject 4.... Read more
"generated inconsistent result" warning when reimporting single asset
Reproduction steps: 1. Open attached project "InconsistentResult.zip" and scene "Scene" 2. In Project window, reimport "Forward.asse... Read more
Player crashes when the project contains Dots Editor package and is buil...
How to reproduce: 1. Create a new project 2. Import the Dots Editor package (add "com.unity.dots.editor": "0.12.0-preview.6" to the ... Read more
Vertex data is lost when Mesh is marked as Addressable and Play Mode Scr...
Reproduction steps: 1. Open the user's attached project and Test scene 2. In the Project window, select Content/Effects/AirDrop/Radi... Read more
Branch Node is using the red channel as Alpha when inputting color into ...
How to reproduce: 1. Open the attached "1315263_Repro" project 2. Open the "Shader" Scene 3. Inspect the "Cube" GameObject in the Ga... Read more
[Hub] Project path is shown as invalid when the path ends with a period
How to reproduce: 1. Create a folder called "test." 2. Open Unity Hub 3. Click NEW 4. Select the folder created in step 1 as the pro... Read more
[FrameDebugger] Texture icon not displaying when Frame Debugging Player
Reproduction steps: 1. Open user attached project 2. Build and Run the game 3. Attach the Frame Debugger to the Player 4. Select Cam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GizmoDrawingPhysics2D::DrawCompositeCollider2DGizmo when opening a Scene that has corrupted GameObjects with Tilemap Components
- Scrolling vertically and horizontally is very fast when in Play Mode and RuntimeInputBackend is set to UIToolkitInputBackendOption.Default
- Crash on MemoryProfiler::UnregisterAllocation when initializing entities and leaving Play Mode with Occlusion Culling enabled
- Crash on mdb_page_alloc when opening a project that was running while the PC shut down
- macOS Player freeze when using RunInBackground and Command+Tabbing to and from the application