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[HDRP][DXR] Path Tracing renders distant Volumetric Fog pure black if Ma...
How to reproduce:1. Open the attached project named "U - BUGREPORT.zip"2. Open the "Bugreport scene"3. Enter Play mode and observe t... Read more
Higher memory usage when hiding Player window using ShowWindow
How to reproduce:1. Open the attached project "memory-leak-test.zip"2. Build And Run3. Press the space bar Expected result: Memory u... Read more
[Android] Display.systemWidth/Height value isn't updated when the phone ...
Reproduction steps:1. Open the attached user's project "SystemResFoldable.zip"2. Build the project on the device unfolded, notice th... Read more
Sprite.texture is null when it's loaded from SpriteAtlas in an AssetBund...
How to reproduce:1. Open the user's attached project2. Open the Test Scene3. In the top bar select MenuTest > PREPARE TO PLAY4. O... Read more
[Addressables] Static objects cease to be Static on Scene change
Steps to reproduce:1. Download and open the project "AddressableSceneChangeLosesStatic.zip"2. Select Window > Asset Management &g... Read more
[Bug Reporter] "connection closed" message
Unity bug reporter displays a "Connection closed" error when trying to send a bug reporterwe need to wait or try several times to ge... Read more
Scrolling in the Package Manager window scrolls full length of the scrol...
Reproduction steps:1. Create a new Unity project2. Open the Package Manager (Window -> Package Manager)3. In the Packages dropdow... Read more
ShaderGraph search is ordered lexicographically instead of by relevance
Reproduction steps:1. Create a new Project2. Create a new Shader Graph3. In the Node creation menu, type "lerp" Expected result: The... Read more
Memory doesn't get released when calling Resources.UnloadUnusedAssets
How to reproduce:1. Open the user's attached project2. Open Window > Analysis > Profiler3. In the Profiler select the Memory m... Read more
[UI Toolkit] Visual Element is rendered with 0 percent alpha value and s...
Steps to reproduce:1. Create new project2. Window > Package Manager > + > Add package from git url: com.unity.ui.builder3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used