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Methods from NSubstitute Library aren't shown to be run in the Test Runn...
Reproduction steps:1. Open project "ReproduceNSubstituteBug.zip"2. Open Test Runner window from Window > General3. Select "Play M... Read more
Visual artifacts are seen on Microsplat Terrain when Light Layers are en...
How to reproduce:1. Open the attached project's Scene labeled "World" and "Game" Scene additively2. In the Scene View, focus on the ... Read more
[Package][Platforms Android] AndroidBuildGradleProject not passing set M...
Repro steps:1. Open attached project 'vr-playground'2. Select Assets/Settings/Build/Debug/AndroidBuildConfiguration-Debug3. Press Bu... Read more
[WebGL] [Mobile] Drag event is not being called instantly after dragging
Reproduction steps:1. Open the project in Repro.zip and open SampleScene2. Build WebGL and host on http server (python3 -m http.serv... Read more
Unity crashes when resetting center of mass of disabled ArticulationBody...
Reproduction steps:1. Open attached project "ArticulationBodyCrash.zip"2. Open scene "Scene"3. Enter Play mode Expected result: Edit... Read more
[Linux] Two clicks are needed to select an option in some Game and Scene...
How to reproduce:1. Open attached project "test.zip"2. Open the Game View window3. Click the aspect ratio dropdown4. Click on any op... Read more
Animation Rigging Weight is fixed on 1 when entering Play Mode
Reproduction steps:1. Open project "Test Beta.zip"2. Open Scene "SampleScene"3. Enter Play Mode4. From the Hierarchy tab, select Gam... Read more
[Linux] Input System ignores keyboard letter events when shift is being ...
How to reproduce:1. Open attached project "InputSystem_Warriors_Project.zip"2. Open "Scene_Example_Warriors" scene (in "Scenes" fold... Read more
Prefab property override blue line have disepeared from HDRP's custom pa...
When changing a property in a custom pass prefab instance, the blue line that indicates a property override isn't displayed in HDRP,... Read more
[2D][Tilemap] Gizmos do not appear in tile palette window when toggling ...
[2D][Tilemap] Gizmos do not appear in tile palette window when toggling on the button Scripted visual gizmos do not appear in tile p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used