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0
votes
Fixed

[Post Processing Stack] Changing the Layer of a Post Process Volume earl...

HD RP

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Jun 25, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.5f1, 2021.2, 2022.1

How to reproduce:1. Open the attached project named "PPv2Bugs(2).zip"2. Open either "Case 1 - Early Layer Change" or "Case 2 - Late ... Read more

0
votes
Fixed

[VFX] Assigning an empty VFX asset to vfx game object results in a dupli...

Package: Visual Effect Graph

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Jul 02, 2021

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Version/s: master 2021/07/02

Reproduction: 1) Create a vfx asset2) Create vfx game object in the scene3) Assign the vfx asset Expected: The asset is assigned and... Read more

0
votes
Fixed

Marshal.OffsetOf() returns incorrect offset when building the project wi...

IL2CPP

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Jun 30, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.11f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project ("IL2CppAlignmentBug.zip")2. Open the "SampleScene" scene: Project window > Asset... Read more

0
votes
Fix In Review

[DLSS] [DXR] Ray tracing effects do not scale well with DLSS and produce...

Package: Scriptable Render Pipeline HD

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Jun 11, 2021

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Version/s: 12.0.0

Reproduction steps:1. Open attached project "hdrp_dxr_dlss.zip" and scene "samplescene"2. Set Game View to Play Maximized3. Enter Pl... Read more

0
votes
Fixed

[VFX Graph] NullReferenceException is thrown to the Console when switchi...

Package: Visual Effect Graph

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Jul 02, 2021

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Version/s: 10.4

[VFX Graph] NullReferenceException is thrown to the Console when switching from graph that was attached to target GO window to anoth... Read more

0
votes
Fixed

Scroll bars keeps scrolling up and down when holding down the left mouse...

IMGUI

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Jul 01, 2021

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Version/s: 2019.3.0b2, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b1, 2022.1

Reproduction steps:1. Open the attached "scrolls.zip" project2. In the Hierarchy window, hold down the left mouse button on the left... Read more

0
votes
Fixed

MouseOutEvent is triggered when text changes on a UIToolkit label if the...

Package: UI Toolkit

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Jun 11, 2021

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Version/s: 1.0.0-preview.14

Reproduction steps:1. Open project "UnityInputTest.zip"2. Open UI Toolkit Debugger from Windows > UI Toolkit > Debugger3. Togg... Read more

0
votes
By Design

[Android] The screen is black when using Shader.SetGlobalTexture

Mobile

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Jun 04, 2021

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Version/s: 2018.4, 2018.4.32f1, 2019.4, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Download and open the attached project: "blittest.zip"2. Build and Run the project on an Android device Expect... Read more

0
votes
Fixed

[HDRP][Cross-Pipeline] HDRP Wizard does not show up when completely empt...

Package: Scriptable Render Pipeline HD

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Jul 02, 2021

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Version/s: 12.0

Steps to reproduce:1. Create new project2. Add HDRP package from package manager3. Notice that HDRP Wizard does not pop up when pack... Read more

0
votes
Not Reproducible

[URP] Linear Color Space rendering is very bright when project is built ...

Package: Scriptable Render Pipeline Universal

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Jun 24, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached "2021.2.zip" project2. Open the "Sample Scene" Scene3. Go to File -> Build And Run4.... Read more

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