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URP Decal Projector Fade Factor doesn't get updated when changing it thr...
Reproduction steps:1. Open the attached “IN-91071” project2. Open the “Scenes/Tutorial” Scene3. Select the “BurnProjector” GameObjec... Read more
Depth texture is inverted when Render Mode is set to Multi-pass
How to reproduce:1. Open the attached project "kkVLOculus.zip"2. Open Edit>Project Settings...>XR Plug-in Management>OpenXR... Read more
[Android][Vulkan] Skybox flickers when there are over 1500 leaf mesh pre...
Reproduction steps:1. Open the attached “IN-91329” project2. Build and Run the Android Player3. In the Player, tap to switch leaf me... Read more
[XR][Vulkan] Vulkan Command Buffer memory leak every frame after scene c...
Steps to reproduce:1. Open the attached project from the Google Drive link2. Build and run a development project targeting Android f... Read more
Overlapping objects do not collide when setting Physics.IgnoreCollision ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scene.unity” Scene3. Enter the Play Mode4. In Hierar... Read more
Crash on RaiseException when deleting animation transitions in a specifi...
How to reproduce:1. Open the “CrashRepro“ project2. Open the Animator Window (Window>Animation>Animator)3. Select the “Assets/... Read more
UI Builder Inspector sections fail to paint when a change in Label prope...
Reproduction steps:1. Open the attached "repro_IN-94136" project2. Open the "Assets/Test.unity" Scene3. Open the UI Builder ("Window... Read more
Longer component titles exceed the window's display boundaries
Steps to reproduce: Create a project Go to "Window" -> "Search" -> "New Window" Click "Toggle Query Builder Mode" Verify that ... Read more
Graph VFX not compiling enterely until they are open on MACOS
Reproduction steps:1. Open the attached “IN-88673_Repro.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Select the... Read more
Leak Detected: 'Persistent allocates 2 allocations' log on new project c...
Steps to reproduce: Create and open a new project using (HDRP, URP, XR) Enter Play mode Observe the Console Window \\Actual results:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ConstraintProjectionTree::projectionTreeBuildStep when ConfigurableJoint uses JointProjectionMode.PositionAndRotation and connected Rigidbody switches from kinematic to non-kinematic
- ScriptableObject asset is accessed during the lookup of Build Profiles when opening the Build Profiles Window
- [Multiplayer TPS Sample] Grenade launcher explosion misses the Player when the Collider count exceeds HitColliderBuffer
- OS Notification Documentation is missing when following hyperlink in Notifications Settings in Hub
- Canvas Scaler sets local transforms (Position, Rotation, Scale) to 0 when Canvas is edited in Prefab Mode