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Fixed in 2018.2

Fixed in 2017.3, 2018.1

Votes

0

Found in

2017.2.0b1

2017.3.0f3

Issue ID

983321

Regression

Yes

AssetPostprocessor OnAssignMaterialModel not called for meshes inside FBX with disabled Mesh Renderer

Asset Importers

-

Steps to reproduce:
1. Open attached “OnAssignMaterialModel.zip” Unity project
2. Locate “testfbx.fbx” file in Project tab
3. Right-click and reimport
4. Observe Console

Expected results:
OnAssignMaterialModel is called for every mesh in testfbx
Actual results:
OnAssignMaterialModel is called once

Reproduced in: 2018.2.0a1, 2018.1.0b2, 2017.3.0p1, 2017.2.1p2, 2017.2.0b1
Didn’t reproduce in 2017.2.0a4, 2017.1.3f1
Regression introduced in: 2017.2.0b1

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