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Scale is overloaded when resizing TextMeshPro component using yellow bor...
Reproduction steps:1. Open user attached Project "CookieInvaders"2. Open "Assets/Scenes/MainScene"3. Select GameObject _Game > UI... Read more
Label set with EditorGUILayout.PropertyField is not respected when using...
How to reproduce:1. Open the attached '1297656.zip' project2. Open 'SampleScene'3. In the Hierarchy window select the 'Example' obje... Read more
When entering Play Mode with a plugged in PS4 controller the Game View i...
Reproduction steps:1. Open the user's attached project "a98173238e8b17e4f80f9c3fdeff82ad.zip"2. In the Project window open Assets/FP... Read more
Deployment to HoloLens fails when Deploying app through Windows Device P...
How to reproduce:1. Open the attached "hl2test.zip" project2. Build to UWP (with ARM64, via Device Portal) Expected result: Build is... Read more
[Profiler] Crash in ProfilerDriver_Get_Custom_PropSelectedPropertyPath o...
The Editor always crashes on exit, the stacktrace in the editor.log indicates ProfilerDriver_Get_Custom_PropSelectedPropertyPath. To... Read more
Warning in the console when selecting any package.json
How to reproduce:1. Open attached user's project "U2021Bugs.zip"2. In Project view -> Packages -> Select any package3. Inside ... Read more
Editor crashes on physx::writeCompressedContact when entering Play mode
Reproduction steps:1. Open the user's attached "SmokeSim.zip" project2. Load the "Zuma" scene3. Enter Play mode4. Wait 5-10 seconds-... Read more
Non-Latin characters are displayed incorrectly when entering them in the...
How to reproduce:1. Open the attached '1297206.zip' project2. Set the keyboard language in your OS to Russian3. In the top menu bar ... Read more
"Error CS0122: 'Binding' is inaccessible due to its protection level" wh...
How to reproduce:1. Open project "TinyRacing.zip"2. Build the project Expected result: Projects builds successfullyActual result: Pr... Read more
[Android][Vulkan] GPU instancing performance loss on some Adreno devices...
How to reproduce:1. Open the attached project "InstancingTest.zip"2. Check if Vulkan is selected as a Graphics API (Edit > Projec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved