Search Issue Tracker
[Input System] When binding gamepad controls, triggerButton gets bound i...
Reproduction steps:1. Open project in "BugInputSystemPSControllerBinding.zip"2. Open "RebindingUISampleScene.unity"3. Connect Dualsh... Read more
[HDRP] [DXR] Can't use multi-bounce reflection with Shader Graph materials
How to reproduce:1. Open the attached project named "New Unity Project.zip"2. Open the Test Scene3. Observe a Sphere between two mir... Read more
[TMP] Undoing a TextMeshPro Text change does not Undirty the Scene
How to reproduce:1. Download and open the attached project 'TMPDirty.zip'2. Open Scene 'SampleScene'3. Expand Canvas in Hierarchy4. ... Read more
Variables use old overridden values on Prefabs when a variable has Forme...
How to reproduce:1. Open the user's attached "SerializationTest" project2. Open the Scene "SampleScene"3. Select the "TestObject" Ga... Read more
Color shifts on the edge of particles when sharpening using TAA
Reproduction steps:1. Open the project attached by the user2. Zoom in on the Game View using the Scale slider3. Enter Play mode4. Ob... Read more
[iOS] "Plugin is used from several locations" error when building a proj...
Reproduction steps:1. Open the attached project in "UnityXCFramework.zip (9.7 MB) "2. Open "SampleScene.unity"3. In Assets/Plugins/i... Read more
[Burst] InvalidOperationException is thrown when Burst package is upgrad...
On upgrading Burst package from 1.4.1 to 1.4.2, InvalidOperationExceptions are thrown. Refer the attached video Steps to reproduce:1... Read more
[Adaptive Performance] Errors are thrown on installing Adaptive Performa...
When in Simulator window Control Panel is open, On installing Adaptive Performance Package 'NullReferenceException' and 'ArgumentExc... Read more
[Simulator] Options in 'Control Panel' are overlapping On decreasing the...
After installing the 'Adaptive Performance' Package. When it's Settings options are expanded in 'Control Panel' then On decreasing t... Read more
Crash in FileSystemEntry::Set when creating or opening a MemorySnapshotF...
How to reproduce:1. Open user-submitted project (MemorySnapshotFileWriterCrash.zip)2. Open the SampleScene3. Enter Play Mode Expecte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved