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Animation timeline override track for humanoid rig is not functioning
Steps to reproduce: 1. Download and open the attached project 2. Open scene "Scene" 3. Open the timeline window 4. Play the timeline... Read more
NullReferenceException error appears after running test with nested coro...
Steps to reproduce: 1. Open attached “CoroutineTest.zip” Unity project 2. Open Window->Test Runner 3. Click Run All in PlayMode Edit... Read more
Editor crashes on MonoBehaviour_CUSTOM_IsObjectMonoBehaviour after runni...
Steps to reproduce: 1. Open attached “CoroutineTest.zip” Unity project 2. Open Window->Test Runner 3. Click Run All in PlayMode Test... Read more
[Android] CJK fonts are displayed incorrectly
Reproduction steps: 1) Download and open user's attached project 2) Build and run "test.unity" scene on an Android device 3) Notice ... Read more
ParticleSystem.Update produces low performance when VR is enabled
To reproduce: 1. Open the attached project; 2. Open "Bug" scene; 3. Make sure Virtual Reality is enabled (Edit > Project Settings >... Read more
Unity Crashes when vertex shader slider property value is being changed ...
How to reproduce: 1. Open Unity 2. Load user-submitted project(Demo_Unity.zip) 3. Open 'Extended_Snow_Scene.unity' scene 4. Select '... Read more
Camera.stereoTargetEye is always rendering Mono to RenderTexture
Steps to reproduce: 1. Download and open the attached project 2. Enter playmode 3. Observe the Render Texture files Expected result... Read more
[Linux Editor] ScrollView causes Crashes in Material::UnshareMaterialData()
Steps to reproduce: 1. Open the attached project 2. Open 'test' scene 3. Make sure the scroll view is visible in the scene window At... Read more
TransportLayer error message is missing a "than"
Steps to reproduce: 1. Download and open the attached project 2. Open Scene "MatchMaking" 3. enter Playmode 4. Observe Console for e... Read more
BuiltinRenderTextureType.CameraTarget points to empty buffer in CameraEv...
Steps to reproduce: 1. Download and open the attached project 2. Open Main scene 3. Uncheck "Use back Buffer" in Rendering Manager 4... Read more
All about bugs
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