Search Issue Tracker
Duplicate
Votes
0
Found in
2017.3.0a1
2017.3.0f1
Issue ID
979361
Regression
Yes
Assertion failed on expression: 'm_currentEntriesPtr != NULL && m_IsGetingEntries' when opening script with Visual Studio
How to reproduce:
1. Open the attached "AssertionRepro" project
2. Go to "Scenes" folder and open "Levels" scene, enter playmode
3. Null Reference Exception error will appear in the console, double click on it to open the script that causes the error (make sure that Visual Studio would not be open before doing this)
Expected result: Script gets opened, no errors appear
Actual result: Script gets opened, "Assertion failed: Assertion failed on expression: 'm_currentEntriesPtr != NULL && m_IsGetingEntries'" assertion appears
Regression introduced in - 2017.3.0a1
Reproducible with - 2018.1.0b1, 2017.3.0p1, 2017.3.0a1
Not reproducible with - 2017.2.1p1
Notes:
1. Happens with Visual Studio 2017/2015, does not happen with Visual Studio Code or MonoDevelop
2. Assertions are thrown only when opening script by double clicking on the error, opening a script trough a Project window, does not seem to cause the assertions
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Importer Checkbox Label Truncated in UI (2D Template)
- Light theme icon is missing for Volume Component in the Inspector window
- Volume Profile effects are still showing and active in Game View when the Volume Profile is reset
- Shader Graph Tab Lacks Right Margin for Long Titles
- 2DLight component only renders when ShadowCaster2D components are within range in WebGL builds
This is a duplicate of issue #975044