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The sky is not always baked correctly when swapping the Sky type in the ...
h1. Description When swapping the sky type in the Environment tab of the Lighting Window, the sky does not seem to correctly update.... Read more
Scrollbar does not appear in ScrollView when flex-grow of TextField is s...
How to reproduce:1. Open the attached project "My project.zip"2. Enter Play Mode3. Copy the entire text from the TextField in the Ga... Read more
”DrawMeshNow” is not drawing Mesh immediately (DX12)
How to reproduce:1. Open project “DrawMeshNow.zip“2. Open the “Bug” Scene (Assets > Bug)3. Enter Play Mode and observe the Game w... Read more
UI Toolkit: Gaps between VisualElements with Grow 1, when scaled with "S...
Reproduction steps: Open the attached project Open the “/Assets/SampleScene.unity” Scene Open the Game View and observe the white re... Read more
Key bound action is canceled when pressing "E" key
Reproduction steps:1. Open the user’s project2. Open Assets/Scenes/SampleScene3. Press play and then press escape to open Keybinds w... Read more
[Backport] "The asset has been scheduled for reimport" error message is ...
How to reproduce:1. Open the attached "1362268.zip" project2. In the "Assets" folder right click on the "Fonts" folder3. Select Reim... Read more
Terrain is not affected by Environmental Lighting when Draw Instanced is...
Reproduction steps:1. Open the user’s attached project2. Open “Assets/Scenes/SampleScene”3. Select the “Terrain” GameObject and go t... Read more
[VFX Graph] Lit/Unlit particles are not compiled with new ShaderGraph in...
How to reproduce: Open the attached package Open Repro Scene (SG is in HDRP, if you are using URP Support VFX Graph flag gonna be ne... Read more
Stackwalker is misconfigured to downloads symbols from symbol servers
See https://forum.unity.com/threads/unity-2022-1-9f1c1-windows-non-development-standalone-player-insists-downloading-debug-symbols.1... Read more
UnityPlayer.dll properties for Windows Standalone player are incomplete ...
Compare:!image-2022-07-28-15-42-24-275.png|thumbnail!!image-2022-07-28-15-42-52-996.png|thumbnail! Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing