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Matrix4x4.rotation is broken on ARM64
How to reproduce: 1. Open the attached project "BugProj.7z" 2. Build And Run the project on any ARM64 device Expected results: Ma... Read more
GameObject properties are not set to defaults when the GameObject is dis...
Steps to reproduce: 1. Open the attached project "Bug.zip" 2. Open Scenes/SampleScene 3. Enter the Play Mode 4. Press Enter and obse... Read more
[Playables] "PlayableGraph was not destroyed" warning is logged when ent...
"PlayableGraph was not destroyed" warning is logged when entering the Play mode with the Prefab open (the prefab holds the script wh... Read more
Assertion failed errors appear when using DampedTransform
Reproduction steps: 1. Download and open the attached "DampenTransformBug.zip" project 2. Enter "Play" mode 3. Observe the console w... Read more
Animation transition condition int value changes when entering 9 digit o...
Reproduction steps: 1. Open the attached project 2. Select the "Cube" GameObject in the Hierarchy window 3. Open the Animator window... Read more
[UI] Resizing of Animator window is canceled when dragged by very edge o...
Reproduction steps: 1. Create a new Unity project 2. Open and attach the Animator window in a way where Animator is surrounded by ot... Read more
[VFX Graph] Control panel pause button stuck
VFX Graph play/pause button in the control panel stays stuck on play or pause icon instead of changing while the VFX is played/paused. Read more
Increase Gaussian filter precision to 0.1 texel radius
Jira twin of: [https://fogbugz.unity3d.com/f/cases/1392278] h1. Problem statement Current Gaussian filter implementation operates a... Read more
Creating a UI Document takes too much time
How to reproduce: 1. Open the user's attached project 2. In the Assets folder of the Project window, right-click > Create > UI Toolk... Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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