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[iOS] Application versions containing more than 3 non-negative integers ...
Reproduction steps:1. Open a new or existing project2. Go to Player Settings (Edit -> Player Settings)3. Switch to iOS tab4. Ente... Read more
[iOS] [GLES 2] RectMask2D not working correctly
Reproduction steps:1. Open project in "RectMaskBug.zip"2. Build for iOS and Deploy the application to an iOS device using Xcode3. In... Read more
Editor crashes at compute shader importing if shader compiler spawning f...
On some obscure situations the shader compiler process spawning can fail despite of multiple retries. In this case the editor can cr... Read more
Shape of the Shadow is not rendered properly when zooming in at the cert...
How to reproduce:1. Open the attached "ShadowTest.zip" project and ShadowTest scene2. In the Hierarchy window, select Main Camera Ga... Read more
[UIR] Clear color isn't premultiplied before being applied
When specifying a clear color in the PanelSettings, the color is applied as-is. For example, we can specify (1,1,1,0.5) and this val... Read more
[HDRP] Baked sky contribution is missing while baking lighting in scene ...
Steps to reproduce: 1. Download and open SponzaHDRP project2. Open Sponza and SponzaLightingDay scenes3. Set SponzaLightingDay scene... Read more
GameObjects with custom Mesh are not reflecting the light when using the...
How to reproduce:1. Open user's attached "Bug" project2. Open the "Scene" Scene found in the Assets\Scenes folder Expected results: ... Read more
ETC Texture Compressor's Fast, Normal, Best properties stay in "Legacy" ...
How to reproduce:1. Open the attached "1277170_ETCTexture.zip" project2. Go to File -> Project Settings3. Select the Editor categ... Read more
Sprite is offset and distorted when using the Sprite Renderer Flip optio...
How to reproduce:1. Open the attached project named "Case_1275228"2. Open the SampleScene3. Switch to Game view and check if the sel... Read more
[SceneViz] CTRL + I (inverse selection) will ignore objects that aren't ...
1. Open new scene2. Create multiple objects in the scene3. Make one of them not pickable from the hierarchy (hand icon on the left o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size