Search Issue Tracker
[WebGL] Audio is not played when in built Player
How to reproduce:1. Open the attached project Scene labeled "SampleScene"2. Enter the Play Mode3. Observe that the audio is played4.... Read more
[Terrain] Artifact appears on a Terrain in scene view on attaching the “...
[Terrain] Artifact appears on a Terrain in scene view on attaching the “TerrainCopier” script. When the “TerrainCopier” script is at... Read more
[iOS 14] VideoPlayer crashes on EXC_BAD_ACCESS or signal SIGABRT when au...
[iOS 14] VideoPlayer crashes on EXC_BAD_ACCESS or signal SIGABRT when audioOutputMode is set to APIOnly/Audio Source or Render Mode ... Read more
[IMGUI] Stack trace input Field is Misaligned on resizing Player setting...
When Player setting preset window is resized then Stack trace input Field appears Misaligned other settings of player settings. Step... Read more
[ARKit] ARObject importer can fail to import assets when the host machin...
This affects object tracking in ARFoundation's implementation of ARKit. The ARObject importer parses floating point numbers from a p... Read more
[Terrain Tools] RenderTextures leaked in FilterContext
Will eventually crash the editor or at least interfere with rendering as there will not be enough rendertexture resources to use rep... Read more
Profiler Overview information is blinking when moving the playhead aroun...
How to reproduce:1. Create a new project2. Open the Profiler (Window->Analysis->Profiler)3. Enable CPU Usage Module if it's no... Read more
SceneManager.GetActiveScene().name always returns level0 in Build
How to reproduce:1. Open the user's attached "SceneManagerTest - Unity 2020.2.0b2.zip" project2. Open the "SampleScene" Scene3. Go t... Read more
[GraphView] Edges connected to StackNodes do not keep the shape of the N...
1. Open the attached project from "case_1276108-VersionGraph_2019.4-2.zip"2. Expand "Packages" in Project Browser and double click "... Read more
[Memory Profiler] File with the same name disappears when importing from...
How to reproduce:1. Open attached "case_1276722.zip" project2. Open Window/Analysis/Memory Profiler window3. In the File Explorer, o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size