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GL.IssuePluginEvent freezes the Editor on second launch with C# .NET 4.6...
Steps to reproduce:1. Open the attached project2. Open the test scene3. Play the scene4. Stop the scene5. Play the scene6. Observe t... Read more
[Cloth] Repeatedly destroying objects with Cloth components causes Runti...
How to reproduce:1. Download attached project2. Open "Main" Scene3. Press Play4. Shoot into enemy "Spider" with "Projectile" using l... Read more
[New scripting runtime] Linking problem Kinect v2 SDK .NET 4.6
TypeLoadException while trying to load Kinect libs with .Net 4.6 profile. 1. What happenedFrom this forum post:https://forum.unity3d... Read more
Editor Freeze / Graphic Issues on disabled Images after reparenting
Steps to reproduce editor freezing:1. Open user attached project "CrashProject II.zip"2. Enter play mode3. Wait a couple of seconds ... Read more
Editor Crash in Renderer::CheckConsistency
Steps to reproduce:1. Switch the platform to iOS2. On the toolbar, press "BossAlien/Utilities/Cache Clearing/Clear ALL"3. Launch in ... Read more
Transition preview doesn't respond to selection change in list when tran...
Reproduction steps:1. Open attached project2. Open Animator window3. Select TestAnimator in Hierarchy4. Click on the State1 in Anima... Read more
[Mobile][IL2CPP][.NET 4.6] ArgumentNullException when running Azure Stor...
Steps to reproduce:1. Download the project "938287 repro.zip"2. Build the test scene to iOS3. Open the build with XCode4. (This step... Read more
[Android] [IL2CPP] Stack frames doesn't have any symbolic information in...
Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Scripting Backend is set to IL2CPP in Player Settings... Read more
[IL2CPP] Obsolete "BuildOptions.ForceOptimizeScriptCompilation" suggests...
To reproduce:1. Open project attached by QA2. Check the console and notice warning:warning CS0618: `UnityEditor.BuildOptions.ForceOp... Read more
Building in Batch mode, while using BuildPipeline.BuildPlayer, doesn't r...
Reproduction steps: 1. Open "Tests_UnityProj.zip"2. "Test" -> "BuildPipelineTest" *3. See that outside the project folder a Build... Read more
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