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4
votes
Not Reproducible

[Metal] [MacOS-Standalone-64Bit] Frame rate spikes in Gfx.WaitForPresent

Graphics - General

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Aug 12, 2017

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Version/s: 5.6.3f1

Reproduction steps: 1. Open the attached project from case 947494. 2. Make sure graphics API is set to Metal. 3. Go to Build Setting... Read more

0
votes
By Design

NetworkTransport.GetRemoteDelayTimeMS returns 0 via Server to Client mes...

Networking

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Aug 12, 2017

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Version/s: 5.6.2f1

How to reproduce: 1. Open the attached project 2. Simulate network latency (tested with Clumsy) 2. Build & Run the project 3. In the... Read more

0
votes
Fixed

Keystore file location validity for Android builds is not checked at the...

Mobile

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Aug 13, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Open new project 2. Create new Keystore 3. Move the file to another directory 4. Attempt to build -- Error th... Read more

0
votes
Duplicate

[Mac] Video with highest resolution and quality settings flickers when p...

Video

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Aug 13, 2017

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Version/s: 2017.2.0b7

Reproductions steps: 1) Download and open attached project 2) Build and run "expl.unity" with the highest screen resolution and fant... Read more

0
votes
Won't Fix

ChildAnimatorStateMachine.position doesn't change the StateMachines posi...

Animation

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Aug 13, 2017

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Version/s: 5.6.2f1

Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Right click "SetupAnimationController" -> "Mod" -> "Setup" -> "NewAnimati... Read more

0
votes
Duplicate

SyncListString causes the Editor to freeze while compiling scripts

Networking

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Aug 13, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open the project, attached by the tester (syncListStringBug.zip) 2. Open the test.cs script and uncomment the Sync... Read more

0
votes
Fixed

Time to import shader files doubled from 5.5.x to 5.6.x and 2017.x

Themes

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Aug 13, 2017

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Version/s: 2017.1.0f3

Reproduction steps: 1. Open "testLiquid2017.1kk.zip" project in 5.5.x 2. Test the time it takes to import the assets 3. Open the sa... Read more

1
votes
Won't Fix

[GearVR | SPS | Deferred] White unlit geometry in one eye, other eye is ...

XR SDK

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Aug 14, 2017

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Version/s: 2017.2.0b7

1. What happened In a simple scene with just some cubes and a solid color background the left eye shows all geometry as purely white... Read more

8
votes
By Design

C# 6 null conditional access operator (?.) throws MissingComponentExcept...

Scripting

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Aug 14, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open attached Unity project "CSharpBug.zip" 2. Open "TestScene" scene 3. Inspect both "ThrowsException" and "Safe" ... Read more

0
votes
Won't Fix

[PLM] Directional maps are different between Enlighten and Progressive L...

Progressive Lightmapper

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Aug 14, 2017

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Version/s: 5.6.1p2

Directional maps are different between Enlighten and Progressive Lightmapper when there are overlapping lights To reproduce: 1) Ope... Read more

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