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Unity crashes when Marshal.StructureToPtr is used
How to reproduce:1. Download attached project2. Open "111" Scene3. Press Play Expected result: Unity should not crashActual result: ... Read more
Individual installers unnecessarily detect and show a warning about Vis...
Steps to reproduce:1. Create a new Unity Project2. Create a new script and open it in Visual Studio 20173. Go back to he Editor and ... Read more
DrawMeshInstancedIndirect start instance location doesn't work on Windows
To reproduce:1) Open attached project and scene2) Play it Expected (Result on Mac): http://puu.sh/x5Fc7/d8a11758ac.jpgActual (Result... Read more
ClosestPoint returns invalid value when collider is off-center and it's ...
Reproduction steps:1. Download project "TestContact.zip" and open in Unity2. Open scene "TestContact" Actual: "[BROKEN]ScaledParentA... Read more
[Regression][Windows] Crash in QuadTreeNode::PrepareBuffers when opening...
Steps to repro: 1. Open attached project (see owncloud link in the comment) and 'TreeOcclusionBug' scene;2. Double-click on Main Cam... Read more
Color doesn't change when using color picker
To reproduce:1. Open empty project2. In Project window, create a new Material3. In Material's Inspector window, try changing Albedo ... Read more
Upgrading to plugin 1.12.0 breaks existing Receipt Validation due to int...
Upgrading to plugin 1.12.0 breaks existing Receipt Validation due to introduction of UnityChannelTangle Read more
"Strip engine code" includes unused engine code
Reproduction steps:1. Open the attached project.2. Make sure IL2CPP is selected and Strip engine code checkbox is selected in the Pl... Read more
Adding Post Processing profile to a Camera destroys shading
To reproduce:1. Open attached Unity project "Shaderkasten 2017.1.0f3.zip"2. Open Scenes --> WaterScene3. Go into Play mode and ob... Read more
System.DllNotFoundException: MonoPosixHelper is thrown when calling Syst...
Reproduction steps:1) Download and open attached project2) Build and run "test.unity" scene on an Android device3) Watch device's lo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets