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Collab crashes on clicking Update calling ConflictsManager::AddConflict
Reproduction steps, according to the users:1. Open the user's attached project2. Update Collab-- users experience a crash with the f... Read more
Newly made projects don't start with Text Mesh Pro latest verified version
To repro:- Start a new project with the latest 2020.2- Go to Package Manager- Notice that the TMP package already need to be updated... Read more
[Addressables] GetDownloadSizeAsync() fails with an InvalidKeyException ...
How to reproduce:1. Open attached "addressables-experiments.zip" project and Scenes/DownloadSizeTests scene2. Enter the Play mode3. ... Read more
Crash on -[ContainerWindowDelegate windowWillClose:] when closing "Unity...
Reproduction steps:1. Delete all Unity cache folders to make sure the "Unity Editor Update Check" window will appear2. Create a new ... Read more
2D Array and 3D Textures are incorrectly sliced when 'Alpha is Transpare...
How to reproduce:1. Open user-submitted project (TextureImporterIssues.zip)2. Select the Circle sprite in the Project window3. In th... Read more
[Collab] Scriptable Render pipeline asset in Graphics is removed when a ...
When any changes are pushed through Collab, Scriptable Render pipeline asset of the project is removed when the changes are pulled b... Read more
[Android][URP] The app hangs before loading UI
Steps to reproduce:1. Open the attached project or download project from https://github.com/Unity-Technologies/2d-rpg-demo2. Build&a... Read more
Error appears in Console window when importing a Model with Armature and...
How to reproduce:1. Set Windows language to Czech2. Open attached "URP.zip" project3. In the Project window, select Original/oldlady... Read more
"Package cache invalidated and rebuilt" warning when Reimporting All
How to reproduce:1. Open attached project "1287305.zip" or create a new one2. In Project window -> Right Click -> Reimport all... Read more
Editor hangs when opening the project for the first time
How to reproduce:1. Open the attached project from the given link in Edit Expected result: Project opens successfully within an hour... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used