Search Issue Tracker
Fixed in 2017.2.X
Votes
0
Found in
2017.1.0f1
Issue ID
925715
Regression
Yes
GUI Skin can be dragged straight into the Hierarchy
To reproduce:
1. Create a new project
2. Create new GUI Skin
3. Drag new GUI Skin into the Hierarchy
4. Select the new object in the Hierarchy
5. (Optional) Enter Play mode
Expected: GUI Skin cannot be dragged into the Hierarchy
Actual: it is possible to drag GUI Skin into the Hierarchy, this way the new game object with Playable Director component is created and the GUI Skin is assigned to Playable property. Entering Play mode with this setup causes the Editor to crash.
Reproduced in 2017.1.0a5, 2017.1.0f1, 2017.1.0f2, 2017.2.0b1
Did not reproduce in 5.5.2f1, 5.6.2f1, 2017.1.0a4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Atlas remains loaded in memory after scene change or unloading assets
- Referred style sheet stays dirty after saving when using the UIBuilder
- The Height map Amplitude is not working when using HDRP/LayeredLit
- Infinite inertial tensor rotation values are not discarded (both AB and RB)
- Crash at "UnityEngine.Object:FindObjectsOfType" when quitting the Player
Add comment