Search Issue Tracker
Fixed in 2018.1.X
Votes
3
Found in
2017.1.0f2
Issue ID
925789
Regression
No
[VideoPlayer] VP8 video sound plays faster than video
How to reproduce:
1. Open the attached project
2. Build Render Texture scene on iOS
3. Build Xcode project
4. Let video play
Result: Notice that after few seconds video sound becomes faster and you should get error in the log
"VideoPlayback audio buffer overflow. 2048 sample frames discarded.
(Filename: Line: 280)"
Note: Reproducible in all render modes
Reproducible:5.6.2f1, 2017.1.0f2, 2017.2.0b1
Tested and reproduced:
iPhone 6, iOS 10.1
iPhone 5C, iOS 9.3.2
Also reproducible on Windows and OSX editor
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Layer render order is not respected inside the Android Player when using GPU Resident Drawer.
- “You are not using the recommended Android NDK, versions other than 27.2.12479018 are not officially supported.” warning is still displayed when Android SDK is set to the correct NDK version manually
- OnWillSaveAssets receives an empty paths array when saving a new Scene
- UV Node's Label is cut off when Preview is collapsed
- Dragging Search Query Block can remove its color
Add comment